Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.
Love this game. It's damn hard but still very enjoyable. Game modes are clever even the game mechanic don't change. The gfx is very nice, with a very good color palette and design - btw the idea of the backgrounds with text is funny!
The soundtrack is wonderful, it's one of my favorite and after months I'm still listening to it.