Gekkeiju Online: The Beginning is an MMORPG/VRMMORPG-hybrid where players all around the world assume roles of heroic fantasy characters in a gigantic new world that is being re-populated after a massive cataclysm. A World full of magic, mysteries and perils awaiting for brave adventurers. Virtual Reality-mode is powered by native Oculus Rift-support.

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Beaver Coast Sewer dungeon's spider wing Clerics
Blog RSS Feed Report abuse Latest News: Monthly Update 3/2015

4 comments by Suvidriel on Mar 27th, 2015

Greetings Xalenians and happy chocolate egg hunting festival to those who do celebrate it!

Last month's development update was skipped due to time constraints. There was also only 2 features implemented during that time since one of them ended up being a rather huge one.

Trading between players

The big feature that took almost all February was the trading functionality between players. This is the first time ever that Gekkeiju has contained such functionality.

The function allows players to initiate trade with other players and then do a secure exchange of items and money without having to worry about the other party running off with the money or items.



The buyback-functionality was finally added to NPC vendors. Players can now buy back the last 10 items they've sold to the vendors for a limited time. This should help against accidental selling of valuable items.


The Recall-ability has been implemented. This allows players to save a Recall Point by talking to Portal Master NPCs in towns. Usage of the ability will teleport player to the saved Recall Point.

Portal Masters

This ability will be really useful once the distances grow even more.

Sewer dungeon

The public sewer dungeon's map got finished and one of the 3 'wings' in it even got monster spawns. The dungeon is now also linked to the world so players will be able to go explore the place.

Sewer dungeon

The remaining 2 wings will be populated soonish as well.


The Cleric-class is now available in Character Creation. So far they have only 3 abilities available - 1 attack and 2 different heal-spells. More abilities will hopefully get added before the next public alpha test.



Resistances have long been listed in the stats-window but they never showed the values until now. They're secondary stats that will be checked when performing saving throws against effects such as bleeding wounds, poison, corrosive acid burns etc. On succesful saving throws they'll be able to fully negate the effects of certain effects.

Stats tooltips

Tooltips were added to the Character-window's primary and secondary stats. This allows players to easily see how much their primary stats contribute to secondary stats, and how all the stats affect combat, healing etc. This should be a really useful feature for all the minmaxers out there.

Monster classification

Monsters and players are now classified in creature type groups. This makes it possible for example for certain abilities to inflict additional damage against undeads etc.

What's next?

During the next month the work will likely continue on the Clerics and the Sewer Dungeon's monster spawns.

Since there's not too many months left before the next Alpha test some more quest content needs to be added as well. This likely means building the world around Kyrt and adding quests around and inside the town.

Stay tuned!

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Guest Mar 20 2015, 7:53pm says:

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Owenhiill14 Mar 20 2015, 4:43pm says:

how much will this cost or will it cost

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Suvidriel Creator
Suvidriel Mar 23 2015, 4:23am replied:

The plan is to go with a mix of free-to-play and pay-as-you-go models.

You'll get the first 20-30 levels free, then pay a small, reasonable fee to unlock the next 20 or so levels and their content etc.

This gives players enough time and content to figure out whether they like the game enough to support further development.

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ItsNeko Mar 24 2015, 10:05am replied:

Oh the game gonna cost money?
I thought its gonna be free..
Man, i've been waiting two years.

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Suvidriel Creator
Suvidriel Mar 25 2015, 3:10am replied:

There is really no such thing as a free mmorpg. It's always someone who ends up paying the upkeep costs - if not the players then it's the devs. Running the server isn't cheap at all (bandwidth, electricity, hardware maintenance etc), and the development also costs time and money.

For 13 years I've covered these costs out of my own pockets but it has left me very little development time and energy as I need to work another job 8 hours a day. The other option was a pay-to-win item shop which would've been a terrible idea.

I'm sure those players who stick around all the way up to level 30 can surely afford to skip a couple of beers during their friday night partying and instead unlock many hours of gameplay content in the game.

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ItsNeko Apr 5 2015, 9:09am replied:

I get it but its still kinda sucks, I know a few players from my country that aren't gonna do it, allthough ill be happy to try it all the way to lvl 30, looks amazing, keep up the good work

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Guest Mar 8 2015, 4:16pm says:

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Suvidriel Creator
Suvidriel Mar 9 2015, 1:58am replied:

The plan is to have it during some weekend in July. The exact date will be announced later on.

+1 vote   reply to comment
27spicy Mar 6 2015, 9:17pm says:

Can i help?

+1 vote     reply to comment
Arcental Feb 22 2015, 12:52am says:

This project looks quite promising. :)

+2 votes     reply to comment
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Gekkeiju Online: The Beginning
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Battle rewards are now also working :D

19hours 46mins ago by suvidriel

@cambrian_man Thanks :)

Apr 24 2015, 3:13pm by suvidriel

Random monsters and the basic battle-system seems to work already :D

Apr 24 2015, 12:50pm by suvidriel

Such an odd feeling running into a telnet BBS that actually runs a Door game I made 17 years ago...

Apr 24 2015, 3:20am by suvidriel

Work and daily crosstrainer workout over. Guess it's anime and gamedev time :)

Apr 23 2015, 12:09pm by suvidriel

Seems like it's going to have RPG elements :)

Apr 23 2015, 10:41am by suvidriel

Doing something pretty random in Ren'Py for a change :D Let's see

Apr 22 2015, 3:14pm by suvidriel

That #LetsCookJam sounds really tempting. I've had an idea for some years now which I wanted to implement. Let's see if I'll have any energy

Apr 22 2015, 2:42am by suvidriel

Oh and here's the link to the Ludum Dare-page as well

Apr 20 2015, 2:11pm by suvidriel

Now there's also Windows-binary available of our Ludum Dare game :)

Apr 20 2015, 2:09pm by suvidriel

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Gekkeiju Online: The Beginning
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