We thought we would release this track for everyone to download. Enjoy.
Flesh Asunder takes place three years after the first wave of a demonic invasion has caused society to collapse. Johnathan Richter is a man that has lost everything. His wife and child were both killed during the invasion. He has been brought, unconscious, to an underground shelter that was built during the onset of the invasion. When he wakes, he has very little memory of the past three years. All he feels is the grief and rage brought on by the death of his loved ones.
Throughout the course of Flesh Asunder, Richter will grow, learning to deal with his pain, even while he takes revenge on the demons that are slaughtering the remnants of the human race. As the plot of the game progresses, Richter will find a purpose that gives meaning back to his life.
Flesh Asunder will contain several gameplay elements familiar to those that have played games like Diablo and Hellgate: London.
*In addition to melee weapons and magic spells, the player will be capable of wielding guns.
*A randomly generated loot system comprised of several rarities of weapons and armor.
*Full skill trees.
*A leveling and stat system.
*Quests, with varied and interesting rewards.
*A crafting system.
Just as the title says, we have our website up and running. While still a work in progress (like the rest of the project), the website is intended to become the focal point for both us as the developers, and you as the players. Therefore, while I will continue to update our Facebook, Twitter, and MODDB, the website will always contain media and information that may be found no place else. We have forums up and running as well, so feel free to come by and join in on the discussion. Our site is located at...
I look forward to seeing you there.
Latest tweets from @fledgdev
Posted this on Facebook a while back. We call it the Overseer. Buffs nearby enemies. T.co
Apr 4 2014, 6:19pm
Been a while. We are still around, and working hard! More info to follow soonish. T.co
Apr 2 2014, 4:22pm
Running a basic Monster AI test. Whoo, progress! T.co
Aug 19 2013, 3:50pm
Jul 24 2013, 10:39pm
@post_magazine Thanks for the mention!
Jul 24 2013, 10:39pm
T.co Bare bones consumable demonstration!
Jul 9 2013, 9:31pm
Concept for our weapon and armor merchants. T.co
Jun 25 2013, 4:30pm
A concept for one of our sets of advanced tactical armor! T.co
May 31 2013, 8:31pm
We now have official forums up and running! Come have a discussion or two. T.co
May 23 2013, 2:57pm