Flesh Asunder takes place three years after the first wave of a demonic invasion has caused society to collapse. Johnathan Richter is a man that has lost everything. His wife and child were both killed during the invasion. He has been brought, unconscious, to an underground shelter that was built during the onset of the invasion. When he wakes, he has very little memory of the past three years. All he feels is the grief and rage brought on by the death of his loved ones.

Throughout the course of Flesh Asunder, Richter will grow, learning to deal with his pain, even while he takes revenge on the demons that are slaughtering the remnants of the human race. As the plot of the game progresses, Richter will find a purpose that gives meaning back to his life.

Flesh Asunder will contain several gameplay elements familiar to those that have played games like Diablo and Hellgate: London.

*In addition to melee weapons and magic spells, the player will be capable of wielding guns.
*A randomly generated loot system comprised of several rarities of weapons and armor.
*Full skill trees.
*A leveling and stat system.
*Quests, with varied and interesting rewards.
*A crafting system.
*And more!!!

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It is with an extremely heavy heart that I make the following announcement. We are putting Flesh Asunder on hold indefinitely. The project is just not coming together the way we would like with our limited resources and almost non-existent budget. It is a project that we hope to revive in the future once we have established ourselves within the gaming community and have grown as a team. Our core crew will remain together in order to work on a smaller, more manageable project. It is a project that will most likely utilize Unreal 4 and will hopefully generate more excitement than our limited progress with Flesh Asunder ever did. I will provide more details on the new project as they become available. I will leave the current updates and concept art up on this page, as this is still work we completed as a team, and we stand by everything we've done, even if it didn't always work out the way we would have liked. Those that have registered on the forums at our new site, don't go anywhere. Once we have more information and an early prototype, I will be converting the website to fit the new project. Thank you all for your support, and don't fret. We're just getting started.

Dev Diary 11/4

Dev Diary 11/4

2 years ago News 0 comments

We now have a website! This is the first step in our plan to increase community involvement.

Dev Diary 5/10/2013

Dev Diary 5/10/2013

2 years ago News 0 comments

In this diary, I discuss our recent successes, failures, and our approach to randomly generated weaponry.

Development Diary 2/24/2013

Development Diary 2/24/2013

2 years ago News 2 comments

An examination of how we're building our indoor environments.

Development Diary 1/24/2013

Development Diary 1/24/2013

2 years ago News 0 comments

Our first written development diary. Hopefully, the first of many.

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Main Menu Theme

Main Menu Theme

2 years ago Music 0 comments

We thought we would release this track for everyone to download. Enjoy.

Post comment Comments  (0 - 10 of 13)
GalaxyC Jun 26 2013 says:

WOW!, from what i see this looks very good, i will definitely track this!

+1 vote     reply to comment
thedarkwolf333 Creator
thedarkwolf333 Jun 30 2013 replied:

Thanks! In the past six months or so we sort of scrapped everything and restarted with a slower, more methodical approach to our development, so we're hoping everyone will be happy with our new results.

+1 vote   reply to comment
GamerKnight Feb 11 2013 says:

Nice job guys, i will be tracking this one.

+1 vote     reply to comment
Agent_57 Jun 21 2012 says:

looks like an awesome game! The inventory interface looks like Diablo and I love it! Keep it up.

+2 votes     reply to comment
thedarkwolf333 Creator
thedarkwolf333 Jun 22 2012 replied:

Thank you! We're excited for what's coming in the next few Weeks. We have taken a bit of inspiration from Diablo, amongst others. A lot of what you're seeing will also undergo improvements over time.

+2 votes   reply to comment
L0n3r Jun 21 2012 says:


+2 votes     reply to comment
darknigthmare Jun 20 2012 says:

aweeeeeeeeeeeeeeeeeeeeeeesome monsters
seriously tracking this game

+3 votes     reply to comment
ProspectGames Apr 22 2012 says:

When do you think we will see gameplay? You have my watch!

+3 votes     reply to comment
thedarkwolf333 Creator
thedarkwolf333 Apr 22 2012 replied:

It is taking us a little longer than expected to finish up a few of our tasks, but we hope to have a basic gameplay video in the next few Weeks. And while the video will be limited (one monster, one unfinished map, etc.), its purpose will be to demonstrate the actual functionality weve been working on. If all goes to plan, the video should show random item drops, the equipping of armor, leveling up, and a few other details.

+2 votes   reply to comment
ordoabchao Apr 17 2012 says:

if you need some ideas on demons or a good fiction read on demons, there is the Demonata series by Darren Shan. it is a pretty good series and is descriptive in its descriptions of the demons. and nice game cant wait till it is finished

+2 votes     reply to comment
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Flesh Asunder
Fledgling Studios
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Dec 17 2014

For a variety of reasons, Flesh Asunder has been put on hold and we have started working on a new project. More details to follow soon.

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Flesh Asunder
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1 year ago
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