Fist of Victory is developed by me Josh Tam, games developer of Tamugaia.com.
The game is currently in the process of publishing on Desura. Meanwhile...
The official page of Fist of Victory, where you can get the game, is here.
Fist of Victory is an Indie PC Kung Fu Fighting game. The game style is 2D, similar to classics such as Street Fighter and Mortal Kombat. However, the fighting engine and system is entirely different. It also features different fighting styles from China such as Dragon Style, Eagle Claw, Wing Chun, Hung Gar, Lost Track, Leopard and so on.
The fighting game engine attempts to move away from the button-bashing style of most fighting games. All moves are classified under different strengths. Some moves are cheap/weak and some are strong. Weaker moves tend to be executed faster and stronger moves often need a lot of setup time. However, weaker moves connect most of the time and stronger moves are easier to dodge. But the opponent's health level can also affect the dodging. Therefore, when an opponent is hurt, stronger moves have a higher chance to hit! With this system, it is possible to implement some sort of technique or strategy that can be combined with reflexes and speed.
Game modes include Story Mode, Arcade and Versus.
Greetings everyone! Fist of Victory - Eagle Dragon Showdown PC Fighting game is nearing its launching date. Testing and touch-ups are still in progress, as well as work on the main game site. The game site has just been updated with info on the various fighters that are available in the game. The info includes:
Everything is going well so far. There were some bumps along the road but those were passed. I hope to be able to launch the game as planned on August 2, 2012. With that said, feel free to watch some short gameplay videos and visit the official Fist of Victory Site.
Fist of Victory Developer
This past week, the game went through some remastering. The preview image is just one of the screenshots shown.
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