Features:
- It contains 2048 and 1024 res textures. Number of changed textures is not big so it will not overload your VRAM.
- They are the same like vanilla except 3 Sky textures which are completely new.
- Resolution is increased, color is a little bit changed so that roads don't look pink and clouds are not completely white.
- Also brightness is decreased because some textures are abnormally bright; sand beach for example.
- I didn't test all textures through entire game, so if you find some anomalies please report.
* This mod is merged with with:
- All Attachments,
- Better Sights,
- No Hud,
- No Objective,
- No Highlight,
- No Wallhack.
Far Cry 3: Texture Pack NO HUD Ultra Setting 1080p PC HD FXAA Mods Injected :-)
Forums.ubi.com
Texture pack for FC3 -
=================
- Features:
- It contains 2048 and 1024 res textures. Number of changed textures is not big so it will not overload your VRAM.
- They are the same like vanilla except 3 Sky textures which are completely new.
- Resolution is increased, color is a little bit changed so that roads don't look pink and clouds are not completely white.
- Also brightness is decreased because some textures are abnormally bright; sand beach for example.
- I didn't test all textures through entire game, so if you find some anomalies please report.
================================================== ==================================
- Installation:
- Put into Far Cry 3 main folder and overwrite.
- But first backup original files.
================================
- Credits:
- This mod is merged with with:
- All Attachments
- Better Sights
- No Hud
- No Objective
- No Highlight
- No Wallhack
Patch 1.01 for Far Cry 3 on PC is a critical update that needs to be installed in order to benefit from an optimal game experience. The install is automatically triggered upon Uplay PC client restart or installation. If your Far Cry 3 PC game crashes upon launch, please restart the Uplay PC client and try again.
If you are still encountering issues, follow the process below:
1. Download the patch here.
Gamershell: Gamershell.com
JeuxvideoPC: Jeuxvideopc.com
Worthplaying: Worthplaying.com
Joystiq: Joystiq.com
Ausgamers : Ausgamers.com
Strategy Informer: Strategyinformer.com
2. Run the downloaded executable on your computer and follow the update process.
3. Boot you game from Uplay PC as usual.
If you still run into issues running the game after this, please get in touch with our customer support at Support.ubi.com
Here's what the patch fixes:
Multiplayer
General Improved overall Multiplayer stability and performance. Added SHOW TOP, SHOW YOU, PAGE UP and PAGE DOWN options in Leaderboards. Fix the voice chat issue that would mute players by default. Lobby chat can now be accessed when a controller is connected.
Co-op Fixed graphical issues on loading screen hints. Fixed the issue that would prevent maps from being displayed or randomized the first time a user enters Public Co-op. Health regeneration option no longer has inverted functionality. "Flare gun" kills are no longer considered as Assist kills.
PVP Fixed ground texture resolution. Grass surrounding fire spawns no longer remain red on Firestorm maps.
Map Editor Improved white objects thumbnails legibility. Users can now start a private match in 1 player on user created maps.
Single Player Improved game stability and performance. Fixed issues with flickering on specific water textures. Fixed small UI glitches related to different display resolutions. "Weapon cache" mission: Mission Zone and Mission Marker no longer stays on mini-map and on screen after mission completion. Crafting items are now auto selected when entering a new crafting category. Added sound when zooming in and out the camera with the mouse scroll button.
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Not the best way to release a texture pack ,should just be the texture pack and nothing else.
edit:
Apparently there's a "Textures only" version of this ,if it's the same one i was just reading about on another forum.
Would be nice to see it uploaded to Moddb if anyone has it.
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Looks OK but, the hills & mountains in the bg needs to be more defined, I think. The blurriness is ugly. This is also in the Vanilla game. Seems to me it was done like that on purpose for some odd reason. Not sure why Ubisoft left it like that?