Faceless is a Greenlit Multiplayer Horror on the Unreal Engine 4 which sees players attempting to survive alone, or with up to three other players in Wakeland City to try and find Daniel North. Having followed his documents, the players must find Dolls in each location and deliver them to the Ritual Zones in each location to set the trapped souls within free, thus completing Daniel's quest, and bringing the survivors one step closer to learning of his whereabouts. Upon burning all the Dolls, The Being will be forced to depart from the immediate area... But not until it has tried to exact revenge upon you first.

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Hell_Diguner Jul 3 2014, 8:39pm says:

Hmmm, an animated particle effect behind the real tentacles?

+1 vote     reply to comment
PsychoEliteNZ Jul 4 2014, 1:17am replied:


+5 votes     reply to comment
Spiderhund Jul 9 2014, 9:56pm replied:

We are always looking at ways we can improve the look of The Being, for me this is as much a concept art as it is a wallpaper.

Having more layers of tentacles than just the ones from the model could be one way to improve the look of it.

+4 votes     reply to comment
Templarfreak Jul 4 2014, 3:09am says:

Looks like the model was touched up a bit. A lot of the really weirdly smooth/rounded sides are gone, I think. Making his suit look more like a freshly cleaned and pressed suit instead of one that's seen some days.

But the cheekbones and the gangly fingers are still just not Slenderman...

Also, this isn't a big deal - the Tentacles are great - but I think there can be room for improvement. I think using Light Jak from Jak 3, or a Squid, as an example can help get the idea of what a tentacle is suppose to look like down. http://img1.wikia.nocookie.net/__cb20130317101007/jakanddaxter/images/4/42/Light_jak3_color.PNG

They're always bigger at the base and get thinner the more they come out.

-3 votes     reply to comment
Templarfreak Jul 4 2014, 3:15am replied:

Correction: Tentacles are ALMOST always like that.

But like I said, not a big priority. Especially since more closely to the original concept, the tentacles were more suppose to represent extra limbs which I think you got down pretty well.

-3 votes     reply to comment
Sklarlight Author
Sklarlight Jul 4 2014, 9:13am replied:

Well what we want people to remember is that this is our own take on the monster, we're not the same thing, we're going for a more paranormal, alienic looking entity and if you would like the more typical Slenderman figure, there are still plenty of projects out there doing that. Thanks for the feedback nonetheless!

+6 votes   reply to comment
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Created by Kevin Nielsen.

Available for download in two versions. Sharp and Blurred.

Sharp: Indiedb.com

Blurred: Indiedb.com

(Downloads contain all resolutions from 1280x720 up to 4k)

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Jul 3rd, 2014
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