Engines of War brings you nonstop Real Time Tactics action from the first second of the game: You are the pilot of one of the massive combat vehicles known as "Engines". Lead it (and lesser units) into battle together with your team - and destroy your enemies and their base! Engines is inspired by DotA's gameplay, but freely redistributable and modifiable content on the Spring Engine.

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See context........ Must make 50 characters... Really annoying sometimes.

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Game development is now "On Hold" until Sean or another dedicated lua coder steps up to play. I have the game resources, but I am not interested in completing this project alone. If any one is interested send me an email or PM.

There is a small possibility that Sean will return, but I have not heard any word from him for quite awhile. He told me he lost interest in finishing the game in its original plan, but he did mention interest in working on releasing a playable version; however no further communication followed.

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Damn man, really sorry to hear that. That must be a real downer. By Lua coder, I imagine you're talking about stuff like gadgets, and not basic unit defs or animations?

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bobthedino Author

Yes, gadgets and widgets. I can do unit lua and animations.

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bobthedino Author

/Farnsworth Good news every one! /Farnsworth It looks like we got some help and development might be starting up shortly. When I get some more stuff to post about, I will do a news update.

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