Eight Days in Convoke is an upcoming gravity driven action game reminiscent of the 1979 game Lunar Lander. Production started just under a month ago and the game has come a long way. Since its initial alpha build many features have been added including a menu system, music and real time bloom. To find a list of updates and planned releases, please stay tuned.  The game is set for a commercial release on January 1st 2012.

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1 comment by LordPheasant on Mar 4th, 2013

SAT-32 HAS RECIEVED TRANSMISSIONS OF UNDENIABLE SIMILARITY TO THAT OF CONVOKE

APATHY INBOUND, ESTIMATED TIME OF CONTACT: 10/03/2013

CONTACT: PROJECTTWOFOLD@GMAIL.COM OR VISIT (HERE FOR MORE INFORMATION

NEWS COMING SOON.

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Eight Days in Convoke - Pre-release, v0.9_01

Eight Days in Convoke - Pre-release, v0.9_01

Sep 11, 2011 Demo 0 comments

Fixed an '.exe' compile error, it's buggy, but now it should at least load. Known Errors: - Exit button in menu does not work - Unlocks section is still...

In-Game Ambience

In-Game Ambience

Aug 1, 2011 Music 0 comments

The main peice of music that predominately plays during gameplay sequences. This is music was written by Abel H. (soundcloud.com/abelsmusic)

Post comment Comments  (0 - 10 of 37)
arathhunter
arathhunter Sep 9 2012, 6:32pm says:

I edited the Controls and put the thrust as Space, then started the game. Found out that Space was already Abduct, So I tryed to put the controls back to what they were, I can't seem to move at all, and only thing I can seem to do is crash by using all the fuel by useing the Abduct key

+3 votes     reply to comment
LordPheasant
LordPheasant Sep 9 2012, 8:09pm replied:

Hi there.

I've never come across that bug but resetting the control scheme manually should fix any issues. Open your Eight Days in Convoke folder "C:\Program Files\Desura\Common\Eight Days in Convoke\data" (Desura Install) and open "config.dat" in notepad.

Replace what ever is in the file with;
"37,39,38,40"
(excluding quotation marks)

That should reset controls to default, hope that helps!

+3 votes     reply to comment
johnmatthais
johnmatthais Sep 7 2012, 8:22pm says:

I was already pretty impressed with Fulmination's unique style of Missile Command-esque gameplay, but seeing as you're giving away 8DIC free this weekend, and 8DIC is pretty fun, I think I'm definitely going to grab Fulmination soon.

+2 votes     reply to comment
VandalSQ
VandalSQ Apr 25 2012, 11:31am says:

I Just bought this game , and is pretty nice !

+2 votes     reply to comment
ThreeSon
ThreeSon Apr 19 2012, 5:15am says:

I've not been able to launch the game despite the updates. I get the initial little "Desura/Eight Days" splash screen, but then right as the main window comes up - "Unexpected error when launching the game", then crash to desktop.

I've tried verifying the files but no improvement. I am running a notebook with Windows XP 32-bit, dual core 2.5ghz, nVidia 9800M GTS, 2.5gigs ram.

I got the game cheap so it's not a big deal, but if there's anything anyone can think of that might help, let me know.

+3 votes     reply to comment
LordPheasant
LordPheasant Apr 5 2012, 2:03pm says:

Version 3.12 is out with a few little fixes and improvements. Your auto-updater will notify you the next time you launch Eight Days in Convoke.

-Plasma orbs no longer crash the game if they drain all your fuel and you crash within range of one.
-Fixed a tiny visual bug in the house sprites.
-Smart missiles are now stopped by trees.
-Running out of fuel while in water or on it's surface now destroys your ship.
-A small indicator now appears above humans every few seconds to help you locate them.

+2 votes     reply to comment
KEEP_IT_UP!
KEEP_IT_UP! Jan 31 2012, 9:15pm says:

will it come out on steam too?
looks great :)

+2 votes     reply to comment
LordPheasant
LordPheasant Jan 31 2012, 9:25pm replied:

As much as i'd love that to happen, Steam has a very high quality entry standard. I think only the best of the best manage to get onto it.

+3 votes     reply to comment
niqht
niqht Jul 1 2012, 12:14pm replied:

steam 'standards' are a joke

+2 votes     reply to comment
lokuas
lokuas Apr 4 2012, 12:51am replied:

hah... hehe

+2 votes     reply to comment
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Eight Days In Convoke
Platform
Windows
Developer & Publisher
SwanActive Games
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Official Page
Swanactive.co.uk
Release Date
Released Sep 25, 2011
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Community Rating

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8.3

23 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 7/10

Fun little game, definitely worth the $0.99 if you can pick it up on sale. I have a few complaints that keep it from getting a higher score. First, the humans are really hard to see. I understand you're going for atmosphere, but when it takes away from the game itself, it's too far. Even just making them a gray shade would make them stand out more, but not take away from the overall style. Also, a little thing, if you use the keyboard to play the game, you should be able to use the keyboard to navigate…

Mar 18 2012, 7:56am by gilgatex

Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
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The best part of #Destiny so far! T.co

Jul 20 2014, 5:16pm

Eight Days in Convoke is currently $1.50 on @IndieGameStand! T.co #IndieGames

Jun 9 2014, 8:36pm

Just uploaded a GML script to calculate the Standard Deviation for a ds_list. T.co #gamedev #gamemaker

Jun 3 2014, 8:59pm

RT @MeetAnimals: Just a tiny herd of owls. T.co

May 7 2014, 5:40pm

Just fancied a game of Modern Warfare 3, ended up in a match where some enemies were completely invisible. Through i'd gone mad. #COD

May 5 2014, 10:01am

Yesterday marked the the one-year anniversary since I started work on Reversion T.co

Apr 14 2014, 9:01am

I came 9th in the BaconGameJam! Only 3D GameMaker game entered to boot! #GameDev #IndieGames

Mar 29 2014, 11:06pm

Check out my entry to the BaconGameJam! T.co #GameDev Less then 5 hours until voting ends!

Mar 29 2014, 1:32pm

Watch Jupiter Hadley play "Sandwich Town Smackdown" among other BaconGameJam07 entries! T.co

Mar 25 2014, 12:51pm

Voting has begun on the BaconGameJam07! Check out my entry "Sandwich Town Smackdown" T.co #gamedev #indie

Mar 24 2014, 6:26pm

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