Eight Days in Convoke is a physics-based arcade game that places you into the cockpit of an alien craft tasked with the abduction of unknowing human. Gently and thoughtfully apply thrust and rotation to your craft to counter gravity and fly through the noire themed levels. Avoid dangers such as military grade AA Missile Launchers, fuel stealing EMP Pylons, solid materials and the ever present threat of finite fuel. Pilot your way through 40 levels across 8 European countries, Abduct humans to progress and repeat levels in ever quicker completion times to unlock bonus stars. Master the levels, conquer the human race.

Report article RSS Feed New Patch, Possible DLC, Lots of fixes!

In the next few hours, Eight Days in Convoke v3.11 should be live and available for download. Below is a list of changes and new features in this version.

Posted by ChrisMurray on Apr 4th, 2012

In the next few hours, Eight Days in Convoke v3.11 should belive and available for download. Below is a list of changes and new features in this version.

-New auto-updater application. This allows you as the player to quickly and easily download the latest version of Eight Days in Convoke. When a new release is available, a message will appear at launch asking if the player would like to download the new version. If the player clicks yes, the game will close and the updater will launch. This program will automatically download the verified archive from the SwanActive/StormGate server and extract it, replacing the original Eight Days in Convoke executable with the new one. Updates aren’t mandatory, but they are free and will include more levels, content and bug fixes. I can also use this system to roll out free DLC for the game, such as level packs.

Auto-Updater

-Fixed old soundtrack not playing. This was a weird one, I just ended up replacing the new theme with the old one, a proper fix will follow soon.
-Fixed lockup when UFO lands with no fuel. Didn’t notice this one until recently, it’s all fixed now.
-Tweaked start up for more stability.
-Nicer looking loading screen. More professional and much prettier.

New Loading Screen

-Under-the-bonnet code changes. Not listing all of them, just little things that make the code both easier to read and more efficient.
-Tweaked UFO hit box.
-New intro video. Correct resolution for the windowed game so the video doesn’t contain strange artefacts on playback through Windows 7
machines.
-Other minor changes...

In other news I found a bit of gameplay for Eight Days in Convoke on YouTube. It’s not really a review or much, makes me think the game is harder than intended.


Thanks for reading, the game will notify you when it’s time to patch. There will be new content, levels and bug fixes soon all available for free. Tell me what you think in the comments section below.

If you haven’t already bought Eight Days in Convoke, why not now? It’s only £0.99 or your local equivalent.

Desura Digital Distribution

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TheUnabridgedGamer
TheUnabridgedGamer Apr 5 2012, 9:40am says:

Oh good, free DLC. When I saw "DLC" in the title of the update, I was worried you'd be heading the route of Sanctum (the only thing besides the base game that isn't DLC for money... is one map Christmas).

But this isn't becoming like that, so all is well again.

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Eight Days In Convoke
Platform
Windows
Developer & Publisher
Carrion Design
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Official Page
Swanactive.co.uk
Release Date
Released Sep 25, 2011
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