Dungeon Colony is a 2D fantasy real-time strategy game in which you take control over a Dungeon Lord and his loyal Minions to explore and build a Dungeon and save your colony from the brink of extinction. Command your Minions to dig out tunnels and rooms, craft items from resources they collect, and set up traps to defend your new home against greedy heroes. The mountain harnesses powerful magic that has the potential to give you control over the lands around you. But it's up to you to uncover its secrets before you are overrun by your enemies.

Post news Report RSS Dungeon Colony v0.1.8.161

Working on Plant life, fixed a long known bug, and made ui improvements

Posted by on

This version (v.0.1.8.161) fixes a bug that I thought I fixed a long time ago and which was mentioned to me countless times: when you try to move a dead creature, the carcass is probably too heavy for your minions and when they arrive to try to pick it up, they will say "That's too much to carry". Well if your minions haven't carried out the command yet and if the carcass disappears after a while, the command still exists and can cause your minions to go nuts. To be honest, I didn't really fix the issue but rather patched it. That is because of my larger side project to replace the AI using behavior trees, which, hopefully, will take care of issues like that.

I also made a small visual change. Objects that you try to place in your dungeon, the rendering of the preview now appear below the shadows (except for wall-torches). Before previews would be rendered above the shadows in full brightness. That didn't help much the player and just didn't look that nice either.
Currently, I have a few larger side projects. Like I mentioned, behavior trees are one, and the other is to upgrade the plant life. So I also began work on grass, flowers and herbs. Here is a sneek peek at some of these new sprite-sheet images:


I am working on the plant-reproduction algorithm, which is fun, well.. more to come.

Remeber to Play (free) and Like Dungeon Colony

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: