Dungeon Colony is a 2D fantasy real-time strategy game in which you take control over a Dungeon Lord and his loyal Minions to explore and build a Dungeon and save your colony from the brink of extinction. Command your Minions to dig out tunnels and rooms, craft items from resources they collect, and set up traps to defend your new home against greedy heroes. The mountain harnesses powerful magic that has the potential to give you control over the lands around you. But it's up to you to uncover its secrets before you are overrun by your enemies.
2 New object information features and some fixes/balancing changes.
Posted by w01fram on Jul 21st, 2013
Today's update is: (v0.1.8.158). This version is coming to completion, and I am soon going to move to 0.1.9 as soon as 0.1.8.x is stable enough.
This update brings a few new features that give you more information about your dungeon and the items you have gathered:
1. You can now see how much food you and gold you have collected. The Gold Count and Food Count are located above the game window:
It count's only food that is in a dining table and gold coins that are inside a chest. Food stored in a crafting bench or coins laying on the ground for example are not included in the count. Food count isn't showing individual food items, but instead its a sum of all the food points for each food item stored in the dining table. So if you have 2 items, say 2 stews, each valued at 50 food points, then the food point counter will show 100 and not 2.
2. The second feature adds an object info box to container and machine type objects, such as the chest, workbench or cooking pot and alchemy table. This info box displays more information than just the name of the objects:
Depending on the additional attributes the object has, determines what will be shown in that box. Food shows food points, wood shows fuel point, potions show strength points, traps show uses remaining, etc.
- Reduces meat food output from 500 to 200
- Fixes Bug that prevented food from storing it's food points when saving a game to the server.