DREAM CASTERS' DUEL is an original, online, multi-player, UT2k4 mod. Dream Casters' Duel will combine elements of a FPS with a barebones fighting game in a stylized, anime setting. DCD will feature:
Synopsis: Lucid dreaming: A phenomenon in which a dreaming individual is able to consciously bend the reality of the dream world to his or her own will, performing, for all intensive purposes, the miraculous...
Osaka, Japan. Electronics goods here are cheap and plentiful, and foreign companies can conduct business shrouded in a secrecy misattributed to cultural and language barriers. It's exactly this kind of environment that the Dream Research Institute wants to capitalize on as it conducts research into the anomaly of lucid dreaming. Funded by a military research department, the ODRI hopes to understand how the disembodied, persistent consciousness of the lucid dream state operates and use that understanding to pilot a new generation of unmanned vehicles.
At the ODRI, researcher Alchem Albrecht has assembled a contingent of test-subjects willing to conduct a foray into the nether regions of human conscious and beyond. The test-subjects all possess the ability to dream lucidly and have been hired to prove their proficiency. Empowered with the latest technology, Alchem Albrecht is able to both challenge and observe the contestants within the dream state. Only the most fantastic dreamers will witness the results of these experiments... Fewer still will come to understand their purpose, and only one will achieve their significance....
Game Play Synopsis: Dream Caster's Duel will combine elements of a FPS with a barebones fighting game in a stylized, anime setting. The POV will be third-person in order to better facilitate hand-to-hand combat. In each map, characters will initially engage each other in hand-to-hand combat, using blocks, parries, throws, punches, and kicks of varying speeds and strengths. Successful hand-to-hand combat will result in an increase of the character's concentration level. Concentration levels can also be achieved by meditating, though meditation will leave the character vulnerable to attack.
Different levels of concentration will enable the character to execute varying strengths of telekinesis attacks including projectiles, summons, and cinematic finishing moves. These moves are character specific.
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