Assets and their sources for gamedevs using idTech 4 - maps, models and textures
Kućni Prag asset pack by Admer456
I promised to the guys at the idTech 4 Discord that I'd release these on the 15th of July, but I got busy with other stuff.
But, better late than never!
This asset+source pack features all the assets I made myself, for my idTech 4 game. I then decided to release the assets.
It includes:
- .xcf files for GIMP,
- .blend files for Blender 2.80 (some for 2.79),
- .max files for 3DS Max 2016,
- .map files for Radiant or other map editors,
- .mtr files that contain materials,
- some finished results:
- - two large terrain meshes with "megatextures"
- - one tree model, with a lower-poly variant
- - Zastava M57 and Zastava M70 + textures + viewmodels
- - hands, based on my real-life hands XD
- - a bunch of textures, some with normal maps and specular maps
- - medkit model
Textures come in PNG most of the time, sometimes in TGA and maybe BMP and DDS. This was all packed in a rush, but you'll find your way through it.
If you end up using these assets in your game, make sure to put Admer456 in the credits. :D
Ooh. Nice!
I want to use your gun assets, but I'm not sure if you optimized them to be used in a mod before releasing them. I'm having trouble figuring out how to get the v_m70 gun to work (the one that looks like an AK-47) It keeps crashing before saying "Error: Unknown weapon" in console.