DarkRadiant is a customized version basing on GtkRadiant designed for use with The Dark Mod (www.thedarkmod.com), a Thief-inspired modification of the Doom 3 game engine. A powerful and easy to use Doom 3 editor which has received high praise from many mods.
The project is open source (written in C++), you can obtain or browse the sources from our sourceforge.net project page.
Feature Highlights
Massive improvements have been made since development started: a
good deal of the code has already been re-factored, improved or fully
replaced by superior code. Highlights include the new or improved
browsers for textures, models and skins as well as sound shaders.
Texture Manipulation tools have been vastly improved and make seamless
texturing a matter of seconds. A completely new U/V editor for patches
is also included. All Inspectors have been redesigned/rewritten. Light
volumes and vertices of projected/point lights are drag-able and so on
and so forth.
Dark Mod Editing
Our goal is to provide the Dark Mod fan-mission community with a
capable and easy-to-use editor. To achieve this, specialized plugins
are being developed to assist Dark Mod mappers with tackling the complex
mission creating tasks - we already have Dark Mod-specific plug-ins for
editing Stim/Response, Objectives, Difficulty Settings and
Conversations.