The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

Report abuse Broop Mod Public Release V1.2
Filename
BroopModPublicF12.zip
Type
Full Version
Uploader
WCCC
Date
May 27th, 2014
Size
0.81mb (847,582 bytes)
Downloads
88 (1 today)
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Description

Ever wanted to play deus ex campaigns big and small with coop? Got a small party of friends for a private server? Don't mind a few things lacking completion or polish? This mod will rock your mind to its foundations. Broop Mod allows you to customization your body, face, items, ammos, and go to virtually any campaign with debugged NPC's, working map travel, and fun features and details to boot. One tiny mod file, a few steps for setup, 100% vanilla deus ex compatible, set up a server, travel to some maps, then play and slay by friends new and old as you desire, even compatible with outside mods such as Zodiac, RS2020 and any non-full conversion mods, provided the host links maps and texture files for the server to run.


Ever wanted to play deus ex campaigns big and small with coop? Got a small party of friends for a private server? Don't mind a few things lacking completion or polish? This mod will rock your mind to its foundations.

Broop Mod allows you to customization your body, face, items, ammos, and go to virtually any campaign with debugged NPC's, working map travel, and fun features and details to boot. One tiny mod file, a few steps for setup, 100% vanilla deus ex compatible, set up a server, travel to some maps, then play and slay by friends new and old as you desire, even compatible with outside mods such as Zodiac, RS2020 and any non-full conversion mods, provided the host links maps and texture files for the server to run.

Edit: Oops. We did some testing for Public adaptation for fixing new profile issues. This subsequently broke old profiles. This has been remedied lightning fast, sorry about that all 0 people who got to DL during its unauthed period. This should now be secured with a proper switch as it should have. Just can't win with these initial uploads.

Patch Stuff:
-Fixed trigger requiring exits not working.
-Fixed accessed nones. Arg. May still be some.
-Added buff to health bonuses on pawns by 50%
-Buffed 0 rating weapons (commandos, robots, and others) to be elites.

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Broop Mod Public Release V1.2
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Stella.
Stella. May 27 2014, 6:50am says:

A Deus Ex co-op mod? Awesome! :D

+4 votes     reply to comment
Guest
Guest May 27 2014, 8:26am says:

this sounds amazing

+2 votes     reply to comment
Guest
Guest Jun 3 2014, 3:18am says:

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WCCC Author
WCCC Jun 4 2014, 1:11am replied:

Yeah. Some of the shiny features were very hatchet dependent, so this is much more Vanilla oriented... so it's about on par with vanilla's depth, that is less than optimal for mods. Now what IS important to know is that it is compatible with various server packages for gear codes, in case you wanted TNAG, tactical, whatever, and needed to spruce up the difficulty with damage multiplier or something.

That being said... the crashes aren't properly understood. It's clear that they are at random, and during some missions and map transitions that may be either more common or there may be more than one source on the crash. There's nothing immediately in mind for what causes said crashes, but I know I've spotted issues way in the past related to some of the SP bits causing loading errors or map exits errors, but that accounts for only some. Otherwise, even if it's manually triggered via console command vs bumpable teleporter actor, the crashes occur in varying degrees based on the map at hand. Big mystery, and definitely annoying, but at least with map saving features and DX's now aging CPU usage rebooting should be fast and easy if you use the saved slot. Not much to be said for now, but we may look into some other things as this sees use for the testing party and ideas enter the picture as to how and why crashes occur. Sorry I don't have more to offer at the moment.

+2 votes   reply to comment
Darkace225
Darkace225 Jun 20 2014, 7:55pm replied:

So How about a blog so you can show us how things are coming along and while your at it you might as well tell me when is this next update coming out?
me and my friend's really love deus ex and it would be awesome if you make a patch soon.

+1 vote     reply to comment
WCCC Author
WCCC Jun 21 2014, 1:04am replied:

An update was released a wee bit ago to v1.2, which has some smaller tweaks... and I'm not sure where the file can go from here, as prettymuch all of these instabilities aren't clear where they're sourced, and the features list is about as good as it gets. If anything does come up, it'll be updated along side in the public release as well as the private version, so there isn't anything new being left out. I don't really do blogs, but ModDB is about as close as its comes, but this mod is also far too small for its own mod page.

+1 vote   reply to comment
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Deus Ex
Platforms
Windows, Mac, PS2
Developer
Ion Storm
Publisher
Eidos Interactive
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Release Date
Released Jun 22, 2000
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MD5 Hash
8f2a10ed826f918c9923cc3368f450f5
Related Games
Deus Ex
Deus Ex Single & Multiplayer Adventure
Related Engines
Unreal Engine 1
Unreal Engine 1 Commercial Released Jan 1, 1998
Related Groups
Eidos Interactive
Eidos Interactive Developer & Publisher
Ion Storm
Ion Storm Developer & Publisher