The Light Inside Us
Tactical ShooterWinner 'Upcoming Game Of The Year' - NASSCOM Game Developer's Conference, India Finalist 'Indie Prize Showcase' - Casual Connect San Francisco 2015 "The...
Defend CrazEEland! Turret defense game created using Lua for PSP. Shoot endless waves of enemy's! The first game ive been creating using Lua.
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Winner 'Upcoming Game Of The Year' - NASSCOM Game Developer's Conference, India Finalist 'Indie Prize Showcase' - Casual Connect San Francisco 2015 "The...
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possibly dead
I have been slowly working on the game-play aspects of the game. right now I'm working on collision control for shooting different sizes of enemy's. I have also added a difficulty system that will dictate how close the enemy's spawn from your "city". I want to get the basic game play down pat before i begin to truly look into how to improve the game. my goal is to make this game as bug free as possible and have a basic structure were you can endlessly shoot down enemy's. As I've said, this is my first attempt to create a game in the language Lua and I'm learning as I go.
Dead? What?!? ALREADY?!?! NO WAY!
Some one should try and make crysis 2 for psp!
psp will crash like 50 times each time you do something
ummm working on it :)
game progress:
sound: 99%
visuals: 85%
game-play: 60%
menus: 80%
sound is done but i don't want to put 100% until I`m sure that when the game completes all the other components wont mess it up.
visuals are done, all i have to do is update them to make it look better. all visuals I have done personally in Photoshop.
the things I`m done in game-play in movement of the cross-hair and turret, and shooting.
the menus are done except for some parts in the options menu.