ARMA 2: Combined Operations
Tactical ShooterArma 2 and it's stand-alone expansion Arma 2: Operation Arrowhead package. * Lifelike combat simulation * Story driven single player * Resource management...
Defend CrazEEland! Turret defense game created using Lua for PSP. Shoot endless waves of enemy's! The first game ive been creating using Lua.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Arma 2 and it's stand-alone expansion Arma 2: Operation Arrowhead package. * Lifelike combat simulation * Story driven single player * Resource management...
Battlestations: Midway offers a totally new approach to air, sea and underwater combat, accurately reflecting the atmosphere and situation in the Pacific...
Prepare to engage in every scenarios on Sierra 7 Remake, a tactical FPS shooter based off a flash game Sierra 7, which is out now on Android and iOS!
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and...
DEUL is a simple little game about duels (made with a help of Unity game engine). Rules are simple: kill first or be killed. Test and improve your reaction...
Intruder is a tactical and stealthy FPS where the most cunning, not the twitchiest, player wins. A wide array of gadgets, the new Balance System, and...
possibly dead
I have been slowly working on the game-play aspects of the game. right now I'm working on collision control for shooting different sizes of enemy's. I have also added a difficulty system that will dictate how close the enemy's spawn from your "city". I want to get the basic game play down pat before i begin to truly look into how to improve the game. my goal is to make this game as bug free as possible and have a basic structure were you can endlessly shoot down enemy's. As I've said, this is my first attempt to create a game in the language Lua and I'm learning as I go.
Dead? What?!? ALREADY?!?! NO WAY!
Some one should try and make crysis 2 for psp!
psp will crash like 50 times each time you do something
ummm working on it :)
game progress:
sound: 99%
visuals: 85%
game-play: 60%
menus: 80%
sound is done but i don't want to put 100% until I`m sure that when the game completes all the other components wont mess it up.
visuals are done, all i have to do is update them to make it look better. all visuals I have done personally in Photoshop.
the things I`m done in game-play in movement of the cross-hair and turret, and shooting.
the menus are done except for some parts in the options menu.