Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.
This is a new map for Day of Defeat: Source Just extract the files in your dods maps folder. October 7, 1941 - Lucca, Via Fillungo - 10 giorni dopo lo...
This map is designed to be as realistic as possible. The square is called Piazza Napoleone and is the main square of the city of Lucca in Italy. I have...
This is a small Day of Defeat map that takes place in WW1. The two teams fight over control of no-man's land and then try taking the enemy trenches. Like...
The Baguet Mapping Team proudly presents the Baguet Map Pack, four brand new custom maps all ‘freshly baked and just out of the oven’.
My first dods map its a simple symmetrical map with sniper towers (no working ladders yet) pretty small map i made when i was bored. Put into your steamapps/yourname/dayofdefeatsource/dod/map...
This package contains high-quality fire sounds for all available handguns in the game and individual pain sounds for both Allies and Axis. More precisely...
Day of Defeat: Source orange themed map. Best played with 8 or more people.
The Community Assembled Map Project (CAMP) is pleased to announce our second release: CAMP2 Pack for Day of Defeat Source. This pack includes five maps...
The Community Assembled Map Project (CAMP) is pleased to announce our first release: CAMP1 Pack for Day of Defeat Source. This first pack includes three...
This is a small, battle-torn town. The allies have attempted to take it once already, to be pushed back. But, now with a thick heavy fog the time to strike...
Arena map created for Day of Defeat Source by Jager7. Features a 4 person cap flag in the center(the challenge of the map). I hope players enjoy this...
The map is based on the actual layout of a preserved historic district of Dijon, France. As such, you won't find a "destroyed" look but...