Mine precious gold from the deformable terrain in order to buy better weapons, digging tools, and deployable defenses. Use these assets to defend your disembodied brain and bankrupt your opponent! Old-school 2D sidescroller pixel graphics coupled with an extremely detailed physics simulation makes for a mix of nostalgia and surprising gameplay.

Report article RSS Feed Cortex Command IGF Finalist!

Hello! another report from 'Data' the lead Dev of Cortex Command. Cortex Command is an IGF finalist this year!!!

Posted by Robots! on Jan 9th, 2009

Fifth (?) Time’s the Charm - IGF Finalist! Posted by Data in Cortex Command - January 7th, 2009


Hey, Cortex Command finally made it into the IGF, after probably breaking the record of number of years any same game has been submitted! We have been sending it in more times than I can actually remember.. there were even a couple of submissions under the name D.I.R.T., way back when, before some other game projects claimed it. I think the total attempts is five, but could be plus/minus one. :)

It’s always been well worth it though; we got enough publicity out of the IGF entries page listing to make up for the entry fee. That initial traffic definitely helped build the great fan base and community that we enjoy today!

Congrats to all our Indie brethren who also made the finals - I’ll see you in SF soon! And to those who didn’t make it this time, take it from us: Don’t give up - keep working on it and submit again next year! It’s always worth it.

To the right is the first official gameplay trailer that I just threw together for the finalist page. This is how Data plays CC! (best viewed in fullscreen mode)

You can follow any responses to this entry through the RSS 2.0 feed.
Trackback from your own site.

Post comment Comments
ausbushman
ausbushman Jan 9 2009, 4:31pm says:

Looks awesome! Just about to fire up the demo :D

And congrats on making it into the IGF!

+2 votes     reply to comment
Robots! Author
Robots! Jan 9 2009, 4:41pm says:

dont congrat me, i just post the news here. goto the website and thank Dan T. (Data)but thanks anyway!

+2 votes   reply to comment
imaword
imaword Jan 9 2009, 7:26pm says:

you just have to make this multiplayer O.o

+2 votes     reply to comment
LifeStar
LifeStar Jan 9 2009, 9:18pm says:

God I wish I could play this game without it turning into a slideshow...and before anyone says something about my pc being crap, this game uses the processor much more than the graphics card.

+2 votes     reply to comment
Robots! Author
Robots! Jan 9 2009, 9:43pm replied:

Whats your processor speed?

+2 votes   reply to comment
RogerRamjet
RogerRamjet Jan 10 2009, 5:43am says:

Nice little platform game... looks like you have crossed Lemmings with Cannonfodder while throwing in some Zombies... huge adaptive upgrade list as well... very good... nice concept guys...

+2 votes     reply to comment
Robots! Author
Robots! Jan 18 2009, 10:18am says:

damn you vimeo!

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Cortex Command
Platforms
Windows, Mac
Developer & Publisher
Data Realms
Engine
Unknown
Contact
Send Message
Official Page
Datarealms.com
Release Date
Released Dec 28, 2006
Game Watch
Track this game
News
Browse
News
Report Abuse
Report article
Related Games
Cortex Command
Cortex Command Single & Multiplayer Platformer
Related Engines
Unknown
Unknown Commercial TBD
Related Groups
N/A
N/A Developer & Publisher