In Conundrum players will play as Cody Pieterson, a 24 year old woman from the near future, who has become trapped inside a library, existing outside of the space-time continuum. Through a combination of solving puzzles, to earn books that need to be returned to their correct shelf location, and piecing together then inputting codes, players will work their way to the top floor of the library to escape. Along the way, they will encounter several historical figures, some good, some evil, with many of them having disappeared mysteriously, ending up in the library. Having progressed through the initial levels, players will come face-to-face with the epitome of evil - Rasputin, the Russian monk who just wouldn't die. From this point onwards, play also becomes a race between Cody and Rasputin, with the monk attempting to trap Cody in the library forever, and Cody ultimately trying to prevent Rasputin from escaping and seeking revenge on the world.
The past months, have seen two of our members, Colin and Conrad, leave. However, this has been only a minor setback, as Joel has taken on Colin's responsibilities, and with the help of Playmaker, the team has decided to all pitch-in and do the programming. Here's what's been accomplished since the start of August.
Keep a look out for more game updates next month.