Commander Keen was one of the first ID Software's games. It was a side-scrolling platformer set in a kid, happy theme. The game was released as a shareware, and it became very popular (so popular that ID released six expisodes). The game can be edited using original TED5 editor (used by the makers to create Keen), and a few other fan-created tools and editors.
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In steam by 5.9usd GONNA GOT THEM ALL ! :D:D:D SRSLY i loved this game when i was young and doom of 'c.
steam is charging five whole dollars for this, don't get me wrong its a great game its just that its old, shouldn't it be abandonware (free dead software)?
I loved this game in my young days, it's wonderful.
i dident exist in 1990.
i think they brought quite a few games of these Commander Keen Adventures. ive played about 2 of these games back in 1995 (when games still were Floppy discs) for my 386.
the gaming genre wasnt as good back then but was still good to play with our Dos/Win 3.1 games
Classics of
Wolfenstein (1st fps to evolve to what we see today)
Doom
Duke Nukem
Lotus Chellenge racing
Lemmings**
and the many thousands of Dos games that were made.
but to commander keen of the time i played it i Salute you Sir.
lol
lol who changed the genre to strategy, silly
/fixed
First game I ever played... *sigh*
One of my favourite games back then. The sound was good even when it was PC speaker, hahaha. Excellent game.
thanks,
if you are in the pyramide of the moon you have to stand on a moon which is painted on the ground and wait..
Ok Its about 15 years since I played this but to get to the fourth pyramid you have to find the pyramid with all the inch worms and collect them together. Its on a long flat-ish bit of one of the pyramids and there are loads of inch worms around (the little yellow buggers that are harmless).
Basicly the inch worms try to follow you but usually you move to fast. So move around a bit so they all come to you then give em time to all gather round and *BANG* you have yourself a giant foot to fly on to the 4th pyramid. Bit random but then I didnt write the game.