"Bring your little Sackperson on a brand-spanking-new adventure, wrought with mild, and possibly even pant-wetting peril, and spanning an entire cosmos of tomfoolery...
Happy that no more demands are being made to him after his successful adventure to return sharing to LittleBigPlanet, it’s all going swimmingly for Sackboy... That is, until a some kind of inter-dimensional, hyper-spatial, 1800 watt Vacuum Cleaner appears in the skies, causing quite the ruckus and sucking Sackboy up into its musty bowels. All jolly sinister and most inconvenient.
Happily, a jolly nice fellow named Larry Da Vinci intervenes and rescues him from what has come to be known as The Sucker. Da Vinci, it turns out, is in charge of “The Alliance”, a semi-secret, semi-organised group devoted to fighting The Sucker before it destroys the whole Cosmos.
You’re about to get recruited, I’ll bet my teeth! A grand adventure is afoot, with a butt-load of new themes, toys, enemies and all manner of shenanigans."
LittleBigPlanet 2 "creator curator" Steve_Big_Guns (PSN) is creating a full-fledged FPS shooter...in a plat-former game.
The community has always been pumping out amazing creations with the provided in-game editor; it's simple and easy to use interface has drawn many into becoming masterful level designers.
Some take these simple creation tools provided and simply astound with what can be done, they take it to whole new levels unseen or un-thought of by many.
That's exactly what PSN user Steve_Big_Guns has done, he's taken those very same creation tools and set new heights with them by creating a fully dimensional first person shooter, and it has it all.
First person shooters have been created on LBP 2 since the game has been in open beta, and even then, there were even FPS levels that appeared within LBP 1 well over 3 years ago.
The level is said to be still in development and it is not published by the user, it could be out within days or weeks.