Coda UDK Beta 1.3
Apr 17, 2010 Full Version 1 commentThe new version fixes several minor issues, and introduces new sword combat mechanics which should help newer players get into the action faster. Experienced...
Coda is a free stand-alone indie game. Coda focuses on thoughtful, unforgiving, competitive, fast paced and stylish gameplay. It provides several interesting systems which players have to use in harmony in order to defeat their opponents. Coda features a player control system which borrows mechanics from fighting games such as Guilty Gear.
7 comments by Krussell on Apr 18th, 2010
The second version of Coda for the UDK has been released. Download the latest Beta now!
Our new master server (built from scratch by Krussell) has been performing flawlessly for this last week, the first week of public Coda UDK play.
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The new version fixes several minor issues, and introduces new sword combat mechanics which should help newer players get into the action faster. Experienced players will have a few new tools to work with as well. This is the most refined gameplay Coda as ever seen! Make sure to check it out!
The new version fixes several minor issues, and introduces new sword combat mechanics which should help newer players get into the action faster. Experienced...
Coda is now its own standalone game! There’s no need to even have UT3 installed to play!
I absolutely love this game. It just has so much potential. I feel like Gattsu from Berserk taking on 100 guys alone with my massive sword haha.. So is it officially dead? I really hope it's not..
so it didn't go anywhere... how sad
Hey guys,
I've been working on another project which I just finished. I starting working on Coda again in my spare time. Hopefully I'll be able to get a new version out in the near future. You can checkout my other project at Flashbikearena.com . If you have an iphone, you can purchase it on the app store so I can make a little money :) . Send me any suggestions you have for Coda and I'll see if I can put them in if I have time.
Thanks guys.
Perhaps a deathmatch mode with more than one life per player?
I still think they must improve the bots first.
Can it be the game with such perspectives is dead?? :(
Yay. :D Great game. But I have just some idea. What about xing fight style and stats system. You know, fight with punches and kicks upgraded with xing. And my idea is that:
1.When you first time play you've got xing aura only on your fists. That's lv. 1. Skill for this lv could be normal element ball.
2. When you kill 2 players from one of five styles, this one style lvs up to 2nd lv. and player have aura to his elbows. Skill: stream of element.
3. After killing next 4 players from style all character arms are now in aura. Skill: Big element ball
4. After killing next 8 players aura is flowing all over characters. Skill: some area skill.
5. Lvl. 5: after killing 16 player from style, character can become style. Something like fusing xing with sword. Special atributes could be:
-for fire: devil-like horns; skill: fire rain
-for waters: fins at forearms and calfs; skill: big wave around character
-for earth: some stone spikes from shoulders; skill: earthquake and stone spikes from ground
-for sky: wings; skill: storm
-for natura: a bit irregular shape of characters, some roots and branches; skill: deadly forest (like these trees, that do damage from xing and sword fusion).
I know it's probably very hard to do and I don't expect you'll even try, but maybe it'll give some idea to you.
I'm always looking for interesting ideas. Thanks for taking the time to submit them.
Is it dead?
The standalone version is not on Desura :<