March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

Description

4 player high detailed desert map made by Gerold Bierbrauer.

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Blue Desert
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Madin
Madin - - 2,077 comments

This is an all blue tiberium map, I.e. another spam map.

This map is set up in a way that it can be played boy free-for-all, or 2v2.

Each side has a large starting blue field, there are a couple of smaller blue expansion fields (with quick regrowth) which depending on whether the 2v2 is top vs bottom or left vs right, will decide whether these are contested or not.
The main feature, seen in the above image, is the massive central blue tiberium field. A team based match will see players wanting to secure this area has soon has possible, and this area will almost certainly see most of the fighting.

Each side has 2 uncontested tiberium spikes, and there are a large number of tech gun platforms, but the issue here is that the shear volume of units that can be built due to having a large starting blue field, means that these tech gun platforms will do next to nothing.

In terms of the look of the map, I really do not like the lighting at all, it is at odds with the desert style texturing.
This is my only visual complaint.

Has usual crates cannot be used on this map.

7/10.

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