Cannon Brawl Alpha Demo (Updated)
Feb 7, 2013 Demo 31 commentsWe're excited to announce that for the first time ever, you can try out Cannon Brawl - the next evolution of the artillery genre! We're releasing a demo...
Cannon Brawl is a 2D action strategy game with destructible terrain. It's an exciting mash up of an artillery game with an RTS. Fight your way through the 20ish mission campaign (maybe more!) and then head off into online multiplayer to prove your skill!
Greenlight: Steamcommunity.com
Website: Cannonbrawlgame.com
Twitter: Twitter.com
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0 comments by petey123567 on May 10th, 2013
Welcome to another dev update, this one focuses on some of the small improvements we've been making based on feedback from our alpha demo (which you can download here).
Really fun games never start out fun, it's only after tons of small improvements each day do they become great. Here's just a short sample of these sorts of improvements we're making on Cannon Brawl:
Next week I might do an update on some of the new buildings we're adding or how one of our existing buildings evolved over time. Also, I recently got online multiplayer functioning and we're playing test battles now. I'm really excited to get you guys battling each other soon!
Hope you enjoyed this dev update!
We're excited to announce that for the first time ever, you can try out Cannon Brawl - the next evolution of the artillery genre! We're releasing a demo...
Latest tweets from @petey123567
Well played Sony: T.co
Jun 11 2013, 12:21am
Man, What lies Below looks very cool, want more of that, less of the next gen of murdering dudes.
Jun 10 2013, 1:51pm
Ok, Project Spark seems like it could be pretty cool - sorta like LBP meets Kodu.
Jun 10 2013, 1:23pm
Wow, is 5 seconds of Minecraft microsoft's entire indie game strategy...?
Jun 10 2013, 1:15pm
Or I guess it's more like "Quick-time Events: The Game!"
Jun 10 2013, 1:00pm
Ryse == Call of Duty: Ancient Warfare?
Jun 10 2013, 12:56pm
This is one of the most interesting games I've played in a long time: T.co
Jun 7 2013, 2:26pm
@MagicalTimeBean Awesome Ian! How did you swing that?
Jun 6 2013, 11:53pm
Nothing like a quick walk for a piece of pizza to help break through a game design block!
Jun 6 2013, 10:10pm
And speaking of high concepts, anyone know of a game that's like Castle Crashers meets a rogue-like? Because I would love to play that!
Jun 6 2013, 12:18pm
Will this be free in the full release?
It'll be $10-$15, I gotta eat somehow!
I hope you don't mind too much, but I reviewed this game on my channel
Youtube.com
I don't mind at all, nice video!
Does this currently have multiplayer?
The alpha demo has local multiplayer on the same computer, the full game will have online multiplayer :)
cool concept + I like the art style and combat...one thing to ask dosn't the minion seem a little over powered with the 10% gold damage output? The pilots are cool btw ^^
He could be! We'll definitely tune all the pilot powers after playtesting :)
Thanks for the reply.
Since you're asking for pilot ideas, I'll lay some down.
The Mechanic or The Engineer: Slightly faster charging time.
The Defender: Slightly stronger shields or slightly bigger shields.
The Bombardier: All weapons destroy slightly more ground.
Will pilots be damageable when they're outside of towers?
CB is looking great!
Thanks, these are cool ideas, I'll try some of them out! I especially like the bombardier and mechanic, that would encourage some different play styles :)
And we've tested having the pilots damagable, but for now the game plays better if they aren't. We'll see though!