Breed is your pleasure, a cutting-edge science-fiction shoot-'em up, which skilfully blends addictive, accessible, free-roaming gameplay with cutting-edge, state-of-the-art technology to expand not only the gameplay potential, but also the player's perceived freedom within the game world. In other words: multiple 3D-Action.
Why are they called Breed?
2602. The new colonies of mankind in the neighbouring Besalius binary star system were caught off-guard by an aggressive attack from a highly belligerent alien race which the Colonists nicknamed The Breed.
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I am so massively disappointed in this game!
Every criticism than CDV was accused of is well earned. They along with the original publisher foisted a completely broken, unfinshed game on a loyal fanbase. They made a smart decision to disband because I know I would've stuck with them to whatever game they were making to make sure to point out to the new fans that the developers were lazy, ego-centric eurotrash who could have cared less about delivering any value to customers. I hope these guys are coding low-end spyware in some eastern european sh*thole cuz thats where they belong.
I meant to include "Brat" and "CDV" in the above post, not just CDV
The Game "Breed" Itself Was A Meodicre Unpolished Turd Of A Game.
(By The Game Itself I Mean The Content That Ran Inside The Engine... Storyline/Voice Acting/Missions Ect, You Get the Idea)
But The Mercury Engine Itself That Was Made For The Game Was A Technical Masterpiece, That Has Not Been Surpassed In Some Ways To This Day.
For One The Engine Could Handle You Could Freely Walking Around Inside The Interior Of A Moving Vehicle Without Bumping Around And Dying/Falling Out Through The Walls No Matter It's Speed Or Manouvering.
And I Use The Term "Vehicle" Loosely, The Engine Would Be Able To Handle For Example With Full Interiors A Lorry, An Armored Personell Carrier, A Vacuum Flight Dropship,(A.K.A Aliens And Yes It Could Fly You Out To Space While You Stood In The Loading Bay With A Tank Too If You Liked)
You Could Have An Asteroid Base Hurtling Through Space Tumbling As It Goes And You Could Still Walk Around In It, Or Land A Space Fighter (With Physical Space Inside For 3) If You Were Good Enough.
Flyable/With Walkable Interiors Vacuum/Atmospheric/Or Both Flight Craft, Battleships/Carriers/Destroyers Ect
Whatever You Can Imagine Any Size From A Gunship To A Dreadnought, All With Full Interiors You Could Just Fly/Walk Into And Navigate Around In While They Are On The Move.
(The Real Deal Too, None Of This "Interior Of A Ship Is Actually A Hidden Away Area In The Map With Portals To The Outside")
And Yes, You "Could" Enter A Planets Atmosphere With A Battleship/Carrier. It Was Demonstrated When Someone Hack Job Edited The Darwin (The Mothership/Carrier Brat Made For The Game To Act As The Players Base)
So You Could Sit At The Helm And Fly The Ship, He Had To Transplant Some Of The Dropship Vehicle Code Into The Darwins Vehicle File To Fill In The Gaps To Make A Working Vehicle. The Ship Could Fly Around In Space, And Could Even Fly Down To The Planets Surface But Was Unable To Land Due To The Ships Massive Weight And Lack Of Atmospheric Lift Made It So You Could Only Stay Airborne By Nosing Up A Lot, Which Made Landing Safely Almost An Impossibility, And No Planetary landings Were Ever Known To Be Achieved, Though Would Be Possible With The Right Flight Model And Some From Of landing Gear)
You Could Have Some Men Walking Around Inside The Back Of An APC, The APC Could Be Driving Around In The Loading Bay Of A Large Dropship And The Dropship Taxiing Onboard A Destroyer On Its Way To The Point It Needs To Be To Be Picked Up By The Launching Mechanisms And Lowered Into The DropBay Airlock To Leave The Ship Aliens Style.
The Engine Could Easily Handle All That. And It Didn't Compromise In The Way Of Graphics Or Physics To Do All That.
If Brat Had Used The Engines Strengths And Concentrated On Making A Land/Sea/Air/Space Multiplayer Game Instead Then The Battlefield Games Would Have Had A Real Contender. No Engine To This Present Day Has Been Shown To Be Capable Of What The Mercury Engine Did With Vehicles And Their Physical Interactions With Personnel And Other Vehicles All Those Years Ago.
Naruto_Uzamaki, you don't ask things like that here.. unless your saying about demo.. but.. use google.. or get it from EBay for quiet litraly as cheap as chips
Just dug this game out, I don't see what the halo***'s have against it..
Loved it then, love it now. =D
DarkEngine, your pretty optimistic lol, hope you have the money to back it up. =P It'd be a pain for the guys to work on the old tech let alone the cost.
where do you download
I Have This Game. Game In It's Current State Ain't The Shiniest Tool In The Shed, But Give Me A Team Of Good Men Who Know The Engine Well (Preferably Members Of The Original Development Team) And Permission From The Copyright Holders To Use And Modify The Original Content And I Could Have All The Crap Sliced Off This Otherwise Sound Chassis And With Some Heavy Modification Make A LAND/SEA(above and below)/AIR Team/Squad Based Multiplayer Wargame That Would Blow The Battlefield Games Out Of The Water With Ease.
why is that? I have started playing it now and it looks OK, ye some bugs but i couldn't do better.