Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles.
Braid the game loved by many now has a in-game editor with the PC release.
Posted by Henley on Apr 14th, 2009
Braid is loved by all. Journalists love braid, players love braid and hell, even I love Braid. First released on Xbox Live in early August 2008, it was Jonathan Blows debut game, now noted as one of the most successful Indie titles. When games are normally ported to the PC there are two real types of production methods, the cheap re-release and the re-haul. Coming with the PC version of Braid is an in-game editor that allows players to modify both the assets and the levels within the game, which is fantastic extension to the game. Your not just limited to playing your own creations either, by loading others mods or "universes" your $15 purchase just got a ton more value.
Braid_Readme wrote:-universe universe_name : Run someone's modifications that have been previously installed (changes to levels, graphics, etc). Instructions on how to create mods will be posted separately.
-editor : Enable the in-game editor. If you use this command-line option, pressing F11 will open the editor to the level you are currently playing.
You can all expect to see some great things come out from the editor very soon.
**UPDATE** Jonathan Blow has released a small download and a tutorial to help people get started making mods for Braid, which you can find here on ModDB.