The on-going space voxel project by the six sibling studio, ZanMgt! A labor of love, Blockade Runner is an ever-evolving development that's currently undergoing a major engine overhaul to provide a solid foundation for the game's bi-weekly builds. We've found the bi-weekly builds to be an enjoyable and healthy development cycle and are anxiously preparing the game for their return!

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Media RSS Feed Report media Physic Debris in 0.69.0!
Micah talks about our new asteroid-fragments-physics-debris!
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dave_5430 Aug 1 2012 says:

This looks amazingly fun for some reason.

I guess I'm just a blockhead...

Though of course the physics could be a little more affected by the current gravity rules and it doesn't really seem like the debris are threatening, concidering they are almost the same size as the player their mass would also be a lot more of a nuisance than seen in this video. Ofcourse, we have no way of telling what the actual asteroid is composed of, but I think we can safely say one piece of debris is at least going to be heavier than a cup of sand...

Added on that note, how will you be handling physics taking into consideration how objects are shaped? Right now they just seem to fling and flip around a lot, for their shape. Logically there's no drag in space, but it still seems a bit off in the video.

So what's next? Proceduraly calculated gravitational pull based on sizes of the asteroids and how much is intact?

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[ZanMgt]Aaron Creator
[ZanMgt]Aaron Aug 1 2012 says:

The debris are not "items" you can collect (that's a separate object that we're aiming to be Borderlands-style), they're only meant as a special effect of sorts. I think the debris has a light mass of only 10g so they're not too annoying to maneuver around. We could try something more intense though. =)

Blockade Runner calculates mass for an entity (asteroid, ship, etc) in realtime, so it's just a matter of plugging in how much we want objects to be pulled towards the object. The thing is though, in real life it takes an enormous amount of weight to attain any noticeable gravity whatsoever, so we're going to gamify it a bit for the sake of fun though to get more of the "mass = gravity" effect.

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dave_5430 Aug 2 2012 says:

Logically, yes... considering the moon already has a low gravitational field, I doubt that an asteroid of such size and low mass material would have any form of noticeable gravity.

Though, that makes me wonder, what if you DO have an asteroid the mass and size of a small planet... what happens if you dig to it's core? o.o;

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[ZanMgt]Aaron Creator
[ZanMgt]Aaron Aug 2 2012 says:

irl or in the game?

The Moon or Vesta with any likely possibility of an active core being long dead would be a great experiment for that... theoretically there also shouldn't be any of the hydrogen pockets or intense heat we've run into at 7km here on Earth, we might run into some radioactive bits though.

I can imagine some fun experiments performed at the Moon's core. I wonder what your head would feel like at the focal point? ;D

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Micah talks about our new asteroid-fragments-physics-debris!

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Jul 31st, 2012
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