Blaze is a retro/minimalistic styled sci-fi first person flight/shooter action game. The game can be played almost single handedly with just mouse. It's about shooting a lot of alien things (in semi-randomized missions?). The alien things are trying capture all your base, and have already captured at least half of it. You have to defend the base and capture the alien controlled areas back. Or something like that...
BOOM!
Also looking down.
Aw man... I missed the DarkPlaces stuff with the high resolution and the fancy models.
I have another project on DarkPlaces. I thought I change this, because this one has changed so many times and I've wanted this one to have the lowres/pixelated/paletted style, which just doesn't work so well with DarkPlaces.
The other project has highres, filtered textures and models, and doesn't really use a palette, although it did use some glsl shader stuff, but maybe I disable that in it. My most recent work on it was trying to get the shader look like Doom, but that didn't work so well.
I'm hoping that having 2 projects on different engines would make me not change 1 project back/forth between engines. Instead I'd just change which project I work on, when I feel like changing something.
Oh, well as long as that's going on, it's okay with me. Does it have its own ModDB page?
Yea, it's here: Moddb.com
Though it probably isn't getting updates for some time as I decided to work on Blaze for a while.
Keep it up, looks great so far.