Prove that you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Face down other players in skill-based tactical swordplay, in 2vs2 team duels, or participate in sandbox FFA game modes.

Report RSS We're legal!

It took us forever to get back to you but here we are and we now have the Portal 2 engine.

Posted by on

Being a small video game development group, some of our plans take longer than we want them to. Earlier in the year, we said we'd go dark for a while, but now we can stop holding our breath and tell you about all the awesome we have to share!
So, we were just told that a little legal hurdle was now behind us, which means we can talk about what's happened since our last update. Watch our Twitter and Facebook, because we're going to fill them with updates as often as we can.

User Posted Image

On this team, we like to think we’re special; helmets and all. Some of us have experience from popular game and technology companies, and others haven’t had their souls sucked out by the corporate machine. However, we want to start sharing more about the lovely people behind your favorite sword fighting game, so let’s get started with the new guy.
Not long before we had to go dark/spend your money on a vacation/make it back by selling organs, we brought a well-known and experienced Source developer onto the team. Last year, Biohazard released a free, easy-to-use editor for Source shaders simplifying the shader creation process. He's more famously known for his work on dynamic weather and a full day/night cycle, and we would like to welcome him to the team!

We knew we would hate it when we couldn't say stuff and we’ve been kicking and screaming the whole time. We rely on support and feedback of Blade Symphony fans, because otherwise it makes us feel forever alone. But now, we can officially say that Blade Symphony is being licensed, developed and will be released using Valve's Source engine. More specifically, we have the Portal 2 version of the engine, which has tons of additions and optimizations.

User Posted Image

We want to get started in a big way, so we're hard at work in Microsoft Movie Maker (not) on a video showing the current state of gameplay in Blade Symphony, including improvements made since the last time you've probably seen it. We've got our top people on it right now, expect it soon! It'll be a fantastic video, that our Kickstarters can get a look at first.
Finally, we'll give you a taste of progress with the final, in-game version of a model we showed earlier this year on Facebook.

Finished Temple Statue

I’m going to go put some ice on the place where my kidneys used to be.

Comments
PytoX
PytoX

nice

Reply Good karma Bad karma+2 votes
DuckSauce
DuckSauce

Well son of a... I know Biohazard, and seen a bunch of his work before. Great asset to the team I'd say!

Reply Good karma Bad karma+7 votes
cW#Ravenblood

Yes, he's a great modder, although he worked on some fantastic AlienSwarm features.

Reply Good karma Bad karma+5 votes
k21n
k21n

Awesomeness! oh, don't let the ice too long there

Reply Good karma Bad karma+2 votes
.sverek
.sverek

Beautiful!

Good luck with BS!

Reply Good karma Bad karma+3 votes
SpeedOfLim
SpeedOfLim

(buried)

Give this vote a plus, if you got a boner while reading this

Reply Good karma Bad karma-7 votes
Domo01
Domo01

This isn't youtube.

Reply Good karma Bad karma+8 votes
SpeedOfLim
SpeedOfLim

Are you saying that the only way for YOU to get a boner is by watching youtube videos? and the only web you know that have people that can joke around is youtube?

Reply Good karma Bad karma-3 votes
xalener
xalener

No karma whores here. There's no ******* point, and you just **** people off. You look desperate. I mean, look. You're buried, mate.

Reply Good karma Bad karma+4 votes
SpeedOfLim
SpeedOfLim

Why does telling a bro joke **** people of? You guys should stop being such hoes

Reply Good karma Bad karma-4 votes
PeacefulPatriot
PeacefulPatriot

Biohazard is a modding hero, in my book. I love his shader work. I'm always happy to see him help out with other mods.

Reply Good karma Bad karma+4 votes
PeacefulPatriot
PeacefulPatriot

ahem, games.* Sorry, forgot that you guys went standalone.

Reply Good karma Bad karma+4 votes
awesomepossum
awesomepossum

Sweet, congrats on becoming legal!

Reply Good karma Bad karma+3 votes
KEEP_IT_UP!
KEEP_IT_UP!

congrats! :)

Reply Good karma Bad karma+2 votes
NickCh
NickCh

Freaking awsome!!!

Reply Good karma Bad karma+2 votes
medve
medve

you guys only posted one news, but still better potential then the rabbitkungfu game...good luck with the game.

Reply Good karma Bad karma-1 votes
xalener
xalener

Does this mean proper per-pixel motion blur instead of Source's old piece of **** screen space implementation?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Blade Symphony
Platforms
Windows
Developer & Publisher
Puny Human
Engine
Source
Contact
Send Message
Release date
Game watch
Follow
News
Browse
News
Report
Report
Share
Related Games
Blade Symphony
Blade Symphony Fighting
Related Engines
Source
Source Commercial
Related Groups
Puny Human
Puny Human Developer & Publisher