Black the Fall is a side-scrolling shooter with puzzle solving elements. When designing this game our main focus was to create a distinctive atmosphere. From characters to background elements, we thought that exploring the world should be an unforgettable experience. The setting is dark and mysterious with a tensed atmosphere. This familiar and yet fantastic place has numerous prowling dangers that come out of nowhere. Everything is unexpected like an odd black and white dream.
After almost a year of prototyping, a successful Kicstarter campaign, 3 months in Montreal at Execution Labs, we will be unveiling the latest build of Black The Fall in Cologne, at GamesCom 2015.
Here's our GamesCom trailer:
Let me introduce some of the features we’ve been working on and refining:
If you are near Cologne or you are already planning to come to Gamescom please come and visit us in hall 10 for a slice of Communism, Black The Fall style.
40 hours left and 93% funded. Now is the time to join in for the final push. A shared link can make the difference!
When faced with an industrial sized obstacle don't despair. You just have to find the right machine.
Our intention for Black The Fall is to craft a one-of-a-kind sidescrolling action game that mixes combat with stealth and puzzle elements.
Black The Fall gives a bleak, mysterious world you'll strive to understand, a world scarred permanently by the totalitarian “Machine”.
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