The major improvements of 1.3 public beta 5.1, compared to the last release (tech alpha 5) are:
- Performance optimizations to DirectX 9 graphics, most noticeably in the terrain rendering. Satellite view should be far faster, especially on slower machines
- EMBM bumpmaps work once again. High res shadows are re-enabled, but still just as buggy as it's always been (since Battlezone II v1.0)
- Local fog should look better
- Various crash bugs fixed
- Max vertex count for models has been upped
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