== The game ==
ArrowHead is a classic 2D platformer game with 3D graphics based on games like Sonic, Donkey Kong and Touhou in boss fights. It has a sharp and simple game mechanic that try to incentive the player to push himself to his limit of movements. For this it has some features like:
* Piercing Attack: ArrowHead can attack like an arrow, it can fly and hurt the enemy, but he can use it also to move faster or do some special tricks using reflective walls. Also this move can redirect your speed vector to the direction that you want;
* Score bonus: The score that you gain hitting the enemy vary according to ArrowHead's speed when attacking;
* Challange modes: After beating a stage you can challange yourself in three types of challanges: token, time and score challanges.
== The Story ==
The story occurs in a world where any kind of thing can have life and intelligence. You are ArrowHead, a living Arrow, and have to fight with a horde of enemies to rescue an old friend and beat an arcane black magician that think that objects livings should be only used as slaves instead of having a normal and free life.
Good evening, now we have the third stage from my 2.5D game 'ArrowHead project' featuring a Salt Cave theme level. In my head Salt Caves were pretty white but after some research I noticed that there are only dirty salt there, so I did it kinda red :P
This level's story is based on a rock-idol (a giant saltshaker) that lure and capture travelers using flying salt blocks and steal their souls before it disappear, go to the heaven or something like.
So in this level the main gimmicks are the flying platforms and spirits that will haunt you while you try to find the tomb's exit.
In this version I fixed a severe bug in the object buffer that could make some bullet objects to be created with strange behaviors. Also now the song doesn't starts from the beginning after you dying, so it becomes less annoying to die a lot of times :)
All feedbacks are welcome. Click in the following link to play in your browser (all available levels and bosses are unlocked and the number of lifes are infinite).