We're on Greenlight! Please give our "Yes" button a hug!

Apollo4X is essentially a game about buying and selling goods between planets, strategically investing profits, and fighting a defensive war against an oncoming enemy. Think of it as a mashup of a trade-tycoon, 4X sci-fi, and a card battle game. The business part is an abstraction of true market cause-and-effect forces, which you of course exploit, and play politics with. Political gains unlock new abilities and military units. Over-expansion is held in check by the cultural demands of your colonists. The game is inspired directly the the historical East India Trading Company's exploits in business, politics, and military imperialism - but in space, because spaceships are way cooler than merchant clippers.

How the game plays:

You colonize three planets initially, and decide what goods each will want to import. Exports are dictated by the planet itself. Then you build cities on the planets to generate production that is spent on further upgrades. You can colonize additional planets to broaden your trade potential, but each additional planet will increase the number of social demands you have to meet each turn. Social demands of colonies cause you to gain and lose political favor, which is spent to unlock new abilities.

Combat is played out in card game fashion, but with an unusual complexity to it. Each military unit has three “tactics” to choose from, which let them do different things and have different stats. The key to winning is using the correct units in the best sequence and with the right orders. Scout the enemy, determine what you can exploit, and give orders to your troops accordingly.

The game is available for Windows, Mac OSX, and Linux computers.
Just about any machine can run it. 2GB RAM and a 3D capable graphics chip (integrated is fine). 300mb disk space.

We're VERY close to being feature complete. Probably THIS WEEK. So, from here out it's test and balance. If you help us get greenlit, we can afford to stick in some fancy additional features - or maybe even do a sequel in the same universe. We're thinking a sci-fi game inspired by Crusader Kings is a pretty good idea, for example. "The Greenlight must flow!"

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article Articles

No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Star Ruler 2

Star Ruler 2

4X

In Development. Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies...

Distant Worlds

Distant Worlds

4X

Distant Worlds is a vast, pausable real-time, 4X space strategy game. Experience the full depth and detail of large turn-based strategy games, but with...

Polaris Sector

Polaris Sector

4X

The game is a full-scale 4x space strategy, with focus on space ships and space battles. There is interesting economical part, well developed politics...

Master of Orion II: Battle at Antares

Master of Orion II: Battle at Antares

4X

Legends speak somewhere in space of the mystical planet Orion. Created by the Ancients, it remains unclaimed due to a powerful Guardian that orbits the...

Civilization: Beyond Earth

Civilization: Beyond Earth

4X

A new science-fiction-themed entry into the award-winning Civilization series. Set in the future, global events have destabilized the world leading to...

Interstellar Space: Genesis

Interstellar Space: Genesis

4X

Interstellar Space: Genesis is a turn-based space 4X strategy game where you are the emperor of a space faring civilization. You will explore the wonders...

X