Apocalyptic is a small top down survival game built in Scirra Construct set after a nuclear catastrophe, and most of the worlds population is wiped out. The player must build a shelter inside a building, and then collect resources to survive against zombie attacks and rival NPCs.
These are a few of the WIP models I've been working on for Apocalyptic. As any Construct user knows, Construct doesn't work well with 3D. All it can do is display a 3D model with a single texture, no lighting (flat lighting) and a few yaw/pitch/angle etc controls.
So getting them to work in Apoc is tricky. The vehicle models I'm not even sure I'll use- vehicles, if included, will be extremely rare and tanks might only be seen in specific scenarios. The other is a sort of simple military transport, and I don't really like the model anyway.
Er... oh yes, I generally suck at modelling. Don't really know what I'm doing. And I have very little knowledge into the area of UV mapping/texturing.