Apocalyptic is a small top down survival game built in Scirra Construct set after a nuclear catastrophe, and most of the worlds population is wiped out. The player must build a shelter inside a building, and then collect resources to survive against zombie attacks and rival NPCs.
Finally finally FINALLY! There has been one bug that's plaugued me since the beginning of this little project of mine. And that's the damn zombie AI, which froze the game when it tried to pathfind in houses or around objects.
After some careful tweaking, the problem SEEMS to have gone away... and I can't find a limit yet on exactly how many zombies I can have on-map at once. Safe to say though, it's a lot. Let's hope the problem doesn't reappear... :P