Alien Arena is an open sourced game that combines a sci-fi atmosphere with the tournament style deathmatch of Q3A and UT2k4. Major graphical features such as GLSL per-pixel lighting, ragdoll physics, light blooms, real time lights and shadows, textured particles, shaders, and reflective water, create a colorful and immersive deathmatch atmosphere. The game also includes mutators, adjustable effects, bot skill settings, and fully configurable deathmatch, team deathmatch, CTF, All Out Assault, Team Core Assault, Cattle Prod, and Deathball games. The game features original artwork, with a dark, sinister atmosphere combined with an off-the-wall campiness, and trippy, techno type music. There are currently over 60 maps, loaded with weapons(each having an alternate firing mode) and powerups. Alien Arena has fast, smooth gameplay, & players can play online against one another or against the bots. Please post all support issues in the forums for the game.
Alien Arena has a brand new weapon. It will change how Deathmatch is played! Every two minutes, when a weapon is picked up, a Mind Eraser will spawn in it's place, and a klaxxon will sound off to notify the players. The mad rush to retrieve the "superweapon" begins!
The primary firing mode launches a "seeker" projectile. It moves slowly along, until it locks onto a player. Then it rapidly tracks them and electrocutes them and continues on, or crashes into them and blows up. You receive frags for each player your seeker destroys, and those players that die have their reward point totals erased.
The secondary firing mode launches a little metal robotic spider, which tracks and attacks your enemies, racking up frags for you until it is destroyed. Those players also lose their reward points when killed by a spider.
Picking up a Mind Eraser gives you just one shot, until you pick up another(you can only accumulate one of these weapons).