Aetherius is a voxel based game being written in Java with LWJGL. The intention is for all content in the game to be procedural or community generated. Aetherius will use a unique construction system to provide an effectively unlimited amount of unique gameplay. This system will generate almost everything; World, NPCs, Quests, Items, Skills, Planets.

Media RSS Feed Report media Demonstration of Release Version w/ voice over
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Description

So, Aetherius is now ready for an initial alpha release. In this video I show off everything there is to do currently, and expand on coming features and ideas that the game is structured around.

Video Details
Type
Promotional
Date
Dec 29th, 2012
Length
19:27
Filename
Demo_of_Aetherius.flv
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