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| Some images I made... (Forums : 2D Graphics : Some images I made...) | Post Reply | |
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Jan 1 2009, 12:44pm Anchor | |
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...using Terragen.What do you think? Edited by: Ratchet66 |
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Jan 10 2009, 8:35am Anchor | |
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Nice pics great work man!Love the second one, like 'Nam.Only the helicopters are missing! Edited by: thanoshltbeginning |
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Jan 10 2009, 9:38am Anchor | |
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Jan 15 2009, 8:51pm Anchor | |
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The 3rd one looks like the last time we had a snowfall up there. Great pic. I'll see the last one in Shaun White. For the 2 other they're great but too much fog. |
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| Jan 24 2009, 12:29pm Anchor | ||
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These are beautiful scenery! Nice work! |
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| Feb 28 2009, 6:33am Anchor | ||
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I like it ! It's cool ! |
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Feb 28 2009, 7:48am Anchor | |
| Mar 1 2009, 10:37pm Anchor | ||
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I like it. Good job! |
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Mar 1 2009, 10:45pm Anchor | |
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That's freakin' gorgeous! Desktops galore <3 |
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| Mar 8 2009, 12:44am Anchor | ||
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Very Nice |
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Mar 8 2009, 4:18am Anchor | |
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The new images are nicer, the huge yellow sun looks wrong, though. It looks too bright for the atmosphere (light fades from white to yellow, orange, to red) The second new pic has a really nice difuse lighting situation. It looks hazy and peaceful and the emptiness makes it a perfect background. Why don't you use those for 2D-3D combinations?
The great thing about it - it gets the values right, colors fade well into distance and I can create perfect terrain for my drawings. The next step will be to paint over this picture, staying within the same values. You can really finish them beautifully in Photoshop. (I advise some post production on that large sun image of yours) And here's "Mars after Terraform - still fucking boring" ~ half an hour practice. Very nice program - instant satsifaction Edited by: SinKing |
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Mar 8 2009, 5:08am Anchor | |
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These are very good considering they are your first ones.I recntly found a program called World Machine that allows you to make much more varied and detailed terrains and then imprt them to Terragen.You can download it here.I also found a good tutorial. Edited by: Ratchet66 |
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Mar 8 2009, 9:24am Anchor | |
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The thing that I don't like about Terragen renders is the waterline always looks horribly fake - Terragen doesn't model erosion, and waterlines will never look right without it. Infinity has the same problem, but Infinity is forgivable due to the real-time awesomeness of it all -- "lets say Portal is a puzzle game, so its a rehash of Tetris" |
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Mar 25 2009, 10:49am Anchor | |
| May 9 2009, 5:12am Anchor | ||
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Very pretty |
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May 9 2009, 5:37am Anchor | |
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An animation I made. Edited by: Ratchet66 |
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| Aug 3 2009, 1:41am Anchor | ||
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you should look at making some 3dskyboxes for the source engine |
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Aug 6 2009, 4:40am Anchor | |
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wickit wrote:you should look at making some 3dskyboxes for the source engine
Edited by: p0rt -- quake 4 militia rCon 1.7 mod - repacked into pk4s with dds images => |
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| Sep 2 2009, 5:53am Anchor | ||
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now that really looks top notch |
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Sep 2 2009, 6:02am Anchor | |
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very nice! --
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Nov 15 2009, 9:18pm Anchor | |
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Looks good but very plain |
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Nov 29 2009, 1:59pm Anchor | |
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Awesome work! |
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| Dec 4 2009, 11:14am Anchor | ||
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wickit wrote:you should look at making some 3dskyboxes for the source engine
I used to know a guy by the nick "DVL-IAC" who would use terragen to make skyboxes for his maps ... They always looked pretty damn good ... -- My links:|Xfire|Mars Wars 3|Steam|
My Mod/Game Watches: |Lift Mod|Overgrowth|Airborn|MechOverride|Warm Gun|Star Trek: Enterprise - TCW| |
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Dec 6 2009, 10:53pm Anchor | |
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i think if you add a few 100 tree it would look 10x's better |
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Dec 7 2009, 1:10am Anchor | |
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