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Recruiting a team | Locked | |
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Jan 9 2015 Anchor | ||
Hi there! My name is Norbert Gardonyi, I'm a Creative Director, and I'm currently looking for talented people to create a game developer team. Who I'm looking for: Everyone. If you know a few things about videos games, you already can be part of the team. Most important parts are coding (C++, C#), modeling, texturing, animating, scripting. I'm also looking for artwork painters, composers etc. I would like to use Unreal Engine 4, so knowledge in it is a huge "advantage". What my goal is: To create a succesfull team and to make profit, of course. Now, since this a "voluntary" work, I can't afford paying full-time (also, you have flexible working times anyway), but what I would like, is to divide the profit into same amount of portions for everyone. Which is not so promising, I know, but let's be honest - we all need to start somewhere. So, if you are interested, don't hesitate to drop me an e-mail about your skills, questions, remarks, anything. Thanks for reading, and have a nice day! Norbert Gardonyi, HSC |
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Jan 10 2015 Anchor | ||
What is your game project? |
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Jan 10 2015 Anchor | ||
A multiplayer RTS game, placed in J. R. R. Tolkien's world (just like Lord of the rings, but - of course - I can't use their names, cities etc.). I would also like to mix this with some other MOBA elements. |
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Jan 10 2015 Anchor | ||
Before you can recruit a team you have to sell yourself first. Example.
Even the smallest amount of the know how in those products mentioned could help you, but you have to do a little better on that though.
That element has being done to death. |
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Jan 10 2015 Anchor | |
Hi, saw your add on gamedev.net, explore tat resource heavily. I'd strongly recommend you tell us your specific goals and timelines. Right now, what you've posted is too vague for people to join, as the manager & leader, you need to inspire people to follow you. & your vision. Sounds like your in pre preproduction right now, which is fine, we all had to start there, but you need to prove to us why we should follow you, and why your project is unique. Edited by: GeneralJist |
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