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Project Revolution Exposed VIDEOS ! (Forums : Development Banter : Project Revolution Exposed VIDEOS !) Locked
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Dec 13 2006 Anchor

Hey guys my names crazyman and im an Ex-Member of the PR Forums. A group of very dedicated fans that were sick of the way pr was treating its fans and the community got together and formulated a project called PRX. Some old members that had left the project because of corruption and lazyness also came out and helped out in the project. We have videos . YES VIDEOS. PR HAS DENYED YOU guys VIDEOS for YEARS. But we have em .
HERES THE SITE. SPREAD THE WORD PR HAS BEEN EXPOSED !
Prx.yotn.net

Dec 13 2006 Anchor

i dont get it.. you bashing a mod cos the team fell apart?

Dec 13 2006 Anchor

No because they continue to lie about the state of the project. People who have heard about the mod know what I'm talking about. Just read on friend I'm not here to bash anyones work. But i cant stand by and watch people glorify them for the little work theyve done in 5 years. There are allot more worthy mods, they have been in magazines and in websites all over the net. They dont deserve it. Thats all im saying.

Dec 13 2006 Anchor

do you know how much work is involved in modding?

i agree lieing about the projects status isnt cool by a long shot still work is work

Edited by: TKAzA

Dec 13 2006 Anchor

Tkaza sorry if i offended you but understand that this will please allot of people that have been dying for a video for 5 years. Thanks

Dec 13 2006 Anchor

Are there crazy modders on beaches jumping up and down and showing their boobs? :O

*me looks at Tkaza...

Moved this to the correct forum, by the way.

Edited by (in order): Karuto, Karuto

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"He who fights with monsters might take care lest he thereby become a monster."
- Friedrich Nietzsche, Beyond Good and Evil, Aphorism 146

Dec 13 2006 Anchor

im not offened i just question the underlying purpose behind this, i know i wouldnt like ppl to do it to me
and i know how hard modding is.
mebey i feel this is a bit below the belt and not needed, im sure some PR team will see this and clear stuff up

zombieOnion
zombieOnion Non-Player Character
Dec 13 2006 Anchor

Oh noes we have no idea how teh modz is goingz!
WTF? They post media on the moddb.com profile very often. And i love the media.
You are doing something really bad to them by posting these videos like that.
And the words "dedicated fans"?? What is up with that? What have YOU done to help the mod exept whine on the forums??
A mod is a non-profit project. If you would be paying money for it, maybe THEN you could have been complaining about the
development pace. Otherwise, just crawl into your bed, under your Dr Seuss blankets wearing your spiderman pyjamas, and cry.

Want a mod to be made? Make it yourself instead of bitching and whining like that! I've had it with these "dedicated fans"!
Who remembers the reactions to the release of Troy: Divine Playground? I bet you were the one that moaned about how
buggy it was, and how the "fans deserved better" from the devs.

Edited by: zombieOnion

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Icemage
Icemage Substance > Hype
Dec 13 2006 Anchor

From the link provided and the videos shown, it does appear that crzyman101 has a point.

I understand that modding Blizzard games is a huge headache since there's no SDK and no way to normally code it short of bypassing or disabling huge amounts of native code. Nonetheless, if the videos are the best they can do after 4 years of work, you'd think someone on the team would have gathered everyone together and thrown in the towel. At this rate they won't have a playable game completed before Blizzard conceptualizes and completes Starcraft 2 (which, I should note, they've not even hinted at doing as yet).

I'm not sure I agree with this sort of public humiliation, but you do have to wonder a bit when a project has been going on for this long and doesn't have anything vaguely playable. The work done to date is very impressive, given the environment they are laboring under, but the sad truth is that they are still struggling with technical issues that appear insurmountable after 4 years of work. The Jass replacement of the WCIII engine dynamics might have been necessary for them to code in the special abilities for the units, but it appears to have caused as many problems as it addressed, and it does not appear that the team has the wherewithal to fix those problems if those videos are anything to go by.

I guess the real question is why hasn't the team admitted the fact that they have little to no hope of finishing their project? They've come a long way, but even as hopeful as the article in the link may be, I don't think I'd consider the project to be even halfway finished. As things stand, they are on a collision course to become vaporware, and from the inactive status of most of their team membership, it looks like at least some of them have come to realize this.

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Icemage
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Creating a mod requires: Creativity. Skill. Effort. Two out of three doesn't count.

SinKing
SinKing bumps me thread
Dec 13 2006 Anchor

I think it takes a lot of guts to admit to oneself that a project is getting stuck and you have to move on. I had that problem writing a novel once. Very little happened for five years and I was getting more and more desperate, because I seemed to know where it was all going when I started.
I had to bail out for a while and open for other projects and soon the inspiration for finishing the novel returned and I could finally put it to an end. Its an experimental novel though and no publisher wanted to buy it, but I was kinda proud and happy that I got it finished.
Its a problem: if you fail at these obstacles you will afterwards feel like a loser and depressed, because you couldn't make the final lap and finish what you started. This especially feels bad, when you already got a lot of work done. But if you - on the other hand - try to fix yourself only on this problem and do nothing else, you will start lying to yourself about your progress. In reality you will be sittting in front of a white sheet more often than writing anything. If you cling on to something too fast, you have already lost it.
I'm writing screenplays now, so I know when there is a problem with getting it finished, the problem will rather lie in the beginning of my story than in the last few pages I have written. If something is a mess structurally you may have to give up most of it and start rewriting. Its good, because you actually do something again, its bad, because you are gonna lose some of your work and maybe some great ideas within. This however goes for writing screenplays: if you can't finish it, (re)write the begining, not the end.

Edited by (in order): SinKing, SinKing

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