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I need a Blender Guru (Forums : General Banter : I need a Blender Guru) Locked
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Jul 17 2004 Anchor

No i just finished my model in blender and i cant export it. Cheap, Shadow anyone who knows how respond.

Jul 17 2004 Anchor

I will be your guru, child. Huddle close while I teach you the methods of my genius.

arghvark
arghvark (Cult) Member
Jul 17 2004 Anchor

HAHAHA

but this might help...

Data.openfrag.org

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Karuto wrote: Spammers? Excuse me, but I always contribute to the conversation and hardly ever go off-topic. Not to mention, I contribute more to my post than just a plain one-liner. I may post a lot, but I'm not a spammer along the terms you guys set, but whatever...


Irony at its finest.
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chis
chis Old man.
Jul 17 2004 Anchor

40ozFreak wrote: I will be your guru, child. Huddle close while I teach you the methods of my genius.


:wub: sarcasm

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Nothing.

Jul 17 2004 Anchor

:( i believed you 40. Thanks arghvark ill check that out.
Ugh..arghvark what does that tutorial have to do with anything about blender. I am exporting in blender. It uses python scripts. I have 3ds, obj, md3 scripts i just keep getting errors.

- Edited By -iRe-MasterMo On Sat 17th, Jul 2004 @ 12:36:48pm

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Jul 17 2004 Anchor

look on the blender homepage. somewhere under community there's a place for export/import scripts. i've got my i/e filters from there. they work under certain conditions. otherwise there are tuts about how to write a plugin for blender but to be honest... this python i/e system is not really a blast up to now.

arghvark
arghvark (Cult) Member
Jul 17 2004 Anchor

errr guess that wasnt helpful.

/me goes back to just reading parts of topics

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Karuto wrote: Spammers? Excuse me, but I always contribute to the conversation and hardly ever go off-topic. Not to mention, I contribute more to my post than just a plain one-liner. I may post a lot, but I'm not a spammer along the terms you guys set, but whatever...


Irony at its finest.
User Posted Image

Jul 17 2004 Anchor

O thats ok. Dragon lord i got my scripts from there they just dont work.

Dragonlord
Dragonlord Linux-Dragon of quick wit and sharp tongue
Jul 17 2004 Anchor

can happen. i had to fiddle around with them a bit too to get importing working but not always. either the formats are not well defined, 3d apps store them incorrectly or the scrips are still weak. i guess the last one is true so unless you write one yourself i guess you are stuck with them.

Jul 17 2004 Anchor

I got his file and exported it to dxf. One problem. The normals are fucked up. Any way to fix that. In 3d studio max, I tried to unify the normals, but it doesn't unify right. Please help. :( BTW, Re-MasterMo. Try reinstalling blender.

- Edited By ubersoldat On Sat 17th, Jul 2004 @ 8:00:30pm

Jul 17 2004 Anchor

why did you export it dxf. I sent you the OBJ file?

And yes my blender guru did help me. Shadow the script worked.

- Edited By -iRe-MasterMo On Sat 17th, Jul 2004 @ 8:34:22pm

Jul 17 2004 Anchor

I exported it do dxf to see if the normals were different. Yes theyare different but the normals are mixed. Some are facing outwards, the others are facing inwards.

Jul 17 2004 Anchor

Are they fine in OBJ?

Jul 17 2004 Anchor

Hehe, your kidding. The normals look terrible in OBJ.

Jul 17 2004 Anchor

Man i guess i never checked. They looked fine in blend

- Edited By -iRe-MasterMo On Sat 17th, Jul 2004 @ 9:53:51pm

Jul 17 2004 Anchor

Yeh, I looked at it in blender. Looks fine, but blender doesn't use normals.

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