Posts | ||
---|---|---|
How do you build a mod? | Locked | |
Thread Options | ||
Feb 21 2004 Anchor | ||
Please excuse my ignorance but I do not know how to operate any of the mod makers |
||
|
Feb 21 2004 Anchor | |
|
||
|
Feb 21 2004 Anchor | |
scm wrote how to start your first mod i think somewhere -- Nothing. |
||
|
Feb 21 2004 Anchor | |
That article doesn't explain HOW to mod, it just explains what you need to know before starting a mod. Programs: Modeling - Milkshape, 3ds max |
||
|
Feb 21 2004 Anchor | |
well said llama -- look at me, i have no signature! |
||
|
Feb 21 2004 Anchor | |
there are numerous places to go to find out how to actually mod. What exactly are you looking to do? -- I hope that when the world comes to an end, I can breathe a sigh of relief, because there will be so much to look forward to. |
||
Feb 22 2004 Anchor | ||
Thanks for all the advice guys, their is a mod that I have and I want to know if it is possible to edit it and add more info to the mod or is this not allowed, I really do not know -- Member of "Mice with a mission", MAM, more and more, mouse and man, funny? no!!!!, I am as crazy as a rat on rabies tablets |
||
|
Feb 22 2004 Anchor | |
It is possible to edit.. I think you need to know C++. But you should always ask the owner first.. -- uwu
|
||
|
Feb 22 2004 Anchor | |
Actually, it is only possible if the mod is open source. |
||
|
Feb 22 2004 Anchor | |
Yeah, there's no such thing as source decompilation - if that exisited who knows what would be going on and you could edit everything! |
||
|
Feb 22 2004 Anchor | |
Feb 22 2004 Anchor | ||
I think there are decompilers for Quake I mods. In order to mod (in terms of coding) knowing C++ is a MUST. The best game to start out on imo is Duke Nukem 3D (its so easy to modify what CAN be modified). I don't think its illegal to modify mods without permission but it is immoral. Don't take my word for it though; I don't want to be accused of giving bogus advice. -- THE modDB Delawarian Me ---> :de::paranoid: <--- Ronald McDonald |
||
|
Feb 22 2004 Anchor | |
quake is awesome for modding -- Nothing. |
||
Feb 22 2004 Anchor | ||
Really? I don't remember anything in terms of modding Quake That was 8 years ago, hell, I can't remember 8 days ago. -- THE modDB Delawarian Me ---> :de::paranoid: <--- Ronald McDonald |
||
|
Feb 23 2004 Anchor | |
It is required by law that all quake mods are open source, so naturaly the sorces can be decompiled. |
||
|
Feb 23 2004 Anchor | |
it may be an old game but you can still do new things with it -- Nothing. |
||
Feb 23 2004 Anchor | ||
Yeah, but since then I got too lazy to mod. And then I forgot how to, and then I got too lazy to re-learn how to mod. Every now and then I modify a game to fix a minor annoyance, but that's it. -- THE modDB Delawarian Me ---> :de::paranoid: <--- Ronald McDonald |
||
Feb 28 2004 Anchor | ||
yeah I have alot of school work to do and if I want to be anything in the gaming industry it probably wouldnt hurt to have a college degree... ya know? I love mods, but thats not my main priority at this point, hell I havent even played a mod in about 4 months... sucks but ya gotta do what ya gotta do... such as life --
|
||
Feb 28 2004 Anchor | ||
Thanks Guys, I am even more confused now than in the beginning - I realize I know very little about building a mod , or about computer programming or anything else -- Member of "Mice with a mission", MAM, more and more, mouse and man, funny? no!!!!, I am as crazy as a rat on rabies tablets |
||
Feb 28 2004 Anchor | ||
lol sorry mike... If I were you I would look around for some beginner tutorials on mapping, I use Valve Hammer Editor but Worldcraft is just as good to start with, but yeah I was kinda lost on mapping myself until cHIs provided me with some good tutorials and now, I can make halfway decent maps well anywats good luck with everything! --
|
||
Mar 6 2004 Anchor | ||
Thanks for the help, -- Member of "Mice with a mission", MAM, more and more, mouse and man, funny? no!!!!, I am as crazy as a rat on rabies tablets |
||
|
Mar 6 2004 Anchor | |
Actually, starcraft comes with a very good map editor, I taught myself how to use it but i'm sure there are a lot of tutorials. Quake uses worldcraft, and here is a very good site for that: Planetquake.com |
||
|
Mar 6 2004 Anchor | |
Mar 7 2004 Anchor | ||
That should help a bit? -- JolleJ |
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.