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How can you change the resolution of texture maps that you see in the viewport in 3ds max | Locked | |
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Oct 12 2012 Anchor | |
Nm how I've gone this many yrs. not knowing how to accomplish this lol *bashful*. When I model I like to use background pictures for reference, But when I apply texture maps/images to a plane in my scene I end up with a very low resolution image, which makes it hard for me to work accurate and add detail. An answer I saw elsewhere said "Go to material editor, select material which has texture on it, hold normal button, click far right option," but I can't find the "normal button," is that like the "any key?" I'm using max 2008. What's an upgrade? |
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Oct 12 2012 Anchor | |
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Oct 13 2012 Anchor | |
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Oct 13 2012 Anchor | |
Damn Cryrid also knows Max? Knowledge is power, innit?+ (Game of Thrones: "Power is Power". ?! That is quite obvious!) --
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