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How can you change the resolution of texture maps that you see in the viewport in 3ds max (Forums : 3D Modeling & Animating : How can you change the resolution of texture maps that you see in the viewport in 3ds max) Locked
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mikejkelley Dream Caster
Oct 12 2012 Anchor

Nm how I've gone this many yrs. not knowing how to accomplish this lol *bashful*.

When I model I like to use background pictures for reference, But when I apply texture maps/images to a plane in my scene I end up with a very low resolution image, which makes it hard for me to work accurate and add detail.

An answer I saw elsewhere said "Go to material editor, select material which has texture on it, hold normal button, click far right option," but I can't find the "normal button," is that like the "any key?"

I'm using max 2008. What's an upgrade?

Cryrid 3D Artist
Oct 12 2012 Anchor

  1. Go to "Configure->Preferences->Viewports->Configure Driver"
  2. set the "Download Texture Size" to a higher value (or choose "match bitmap as close as possible").
  3. If your textures have already been loaded, you will need to either:
    • go to each texture in the material editor and click on "reload"
    • or restart Max.

mikejkelley Dream Caster
Oct 13 2012 Anchor

Cool, thnx it worked!


User Posted Image

How many people have read the TOS?

"Must not contain copyright material "

"The mod is unique and original and not in violation of anothers intellectual property."

SinKing bumps me thread
Oct 13 2012 Anchor

Damn Cryrid also knows Max? Knowledge is power, innit?+

(Game of Thrones: "Power is Power". ?! That is quite obvious!)


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