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The Summer of Mods & Indies provides much needed exposure to mods and indie games in order to help them connect with their potential audiences. If you'd like to participate in this year's event, your too late... entries closed on July 15th. Instead sit back, thank the presenting sponsor US Air Force, and prepare to be bombarded with exclusive content from the best mods and indies from the first 6 months of the year.

 

Report article RSS Feed The Nameless Mod

Behind the Scenes with The Nameless Mod as they pull back the curtain on seven years of development.

Posted by stenchy on Jul 22nd, 2009


The Nameless Mod took all of 7 years (plus change) to realize its vision. Much was learned in that time and ModDB is working with the developers of TNM to pull back the curtain on Deus Ex's greatest mod. First up is the in-depth post-mortem, the intro to which can be found here.

Part 2 of the post-mortem covers what went right. Part 3 covers what went wrong. Great reading for any other mod developers. These guys deserve the kudos for sticking out the whole project and pulling something cohesive out of it.

As an added treat, TNM developers have put together special commentary videos. The first video shares behind-the-scenes commentary on the development of the 'Downtown' hub area. The second video dissects the Air Traffic Control mission. This third video showcases the booby-trapped maze that is the Old Server Complex. The fourth developer commentary installment discusses the Deus Ex Incarnate mission.


Part 1

Part 2

Post comment Comments
TheCrisisKing
TheCrisisKing Jul 22 2009, 2:55am says:

wow

+1 vote     reply to comment
-Cyrax-
-Cyrax- Jul 22 2009, 3:47am says:

7 years wtf!

+3 votes     reply to comment
Velox
Velox Jul 22 2009, 3:52pm replied:

7 years is a very long time but the mod looks nice

+1 vote     reply to comment
-Cyrax-
-Cyrax- Jul 22 2009, 3:48am says:

And PartFate dont forget to say "Nice!" ;)

+1 vote     reply to comment
Danboe
Danboe Jul 22 2009, 5:09am says:

An inspiration for dedication! :)

+1 vote     reply to comment
MrtwovideoCards
MrtwovideoCards Jul 22 2009, 4:38pm replied:

Dedication of absurdity, I'd slit my wrists after 7 years of working on the same game.

+1 vote     reply to comment
Trestkon
Trestkon Jul 22 2009, 9:57pm replied:

Lucky thing for us it was a hobby, and something we enjoyed working on :-)

+5 votes     reply to comment
MrtwovideoCards
MrtwovideoCards Jul 23 2009, 12:59am replied:

Kudos man.

+2 votes     reply to comment
Noesis_Interactive
Noesis_Interactive Jul 22 2009, 6:05pm says:

Whoo Hoo! The Nameless Mod FTW!

Seems like a good time to drop a link on ya:

Youtube.com

(a higher quality version of the interview is also on Facebook but you will have to add Noesis as a friend to view it)

+2 votes     reply to comment
Trestkon
Trestkon Jul 22 2009, 9:56pm replied:

That interview is actually embedded in part 2 of the post-mortem :D

+1 vote     reply to comment
Turj
Turj Jul 22 2009, 6:16pm says:

The Nameless Mod is the better singleplayer mod i have ever seen.
Commercial quality.
60 hours to beat the full game.
Epic stuff.

Can't wait for your next sci-fi indie game. :)

+1 vote     reply to comment
Trestkon
Trestkon Jul 22 2009, 9:59pm replied:

Thanks Turj! We're trying to take everything we learned from TNM and role it into a bit more of a serious setting while maintaining the core of what made TNM fun to play. We're really, really excited about it!

+2 votes     reply to comment
Jonas
Jonas Jul 23 2009, 9:48am replied:

60 hours!? Holy ****, you must really like exploring! Do you mean one or both storylines?

We estimated it would take players 15 hours on average to get through a single playthrough, but it seems people often take way longer - I've heard like 40 hours or more, but 60 hours for a single playthrough would be a record, I think :P

+1 vote     reply to comment
Reactorcore
Reactorcore Jul 23 2009, 7:25am says:

All what Turj said, this mod is what singleplayer fun is about. Its fun to play, vast in features and stuff and all of the stuff really matter in a way or a another that theres almost nothing useless or pointless in terms of content, the whole game is challenging and you can tweak it to your liking in various ways, the story is open ended and alot of choices you make can turn the whole ending will keep you stuck playing this game over and over again (5th playthrough for me btw, not boring one bit. And thats an achievement. A fkin big one.).

Big praise to you guys, I love this mod!

+2 votes     reply to comment
Joso2304
Joso2304 Jul 23 2009, 6:05pm says:

GOD! 7 YEARS JIZEZ!

+1 vote     reply to comment
EyeWierd
EyeWierd Jul 23 2009, 10:53pm says:

I remember hearing about this mod a month or two ago. I only got to see videos of the game play (which was entirely amazing).
It's good to see that it's getting more attention now

+1 vote     reply to comment
btnheazy03
btnheazy03 Aug 15 2009, 5:29am says:

did you guys work on duke nukem forever, too?

+1 vote     reply to comment
Jonas
Jonas Aug 15 2009, 7:38pm replied:

If we had, it'd never have been cancelled.

+4 votes     reply to comment
ebol4
ebol4 Aug 28 2009, 6:46pm says:

This is my favorite mod, on my favorite game. You guys are great!

+1 vote     reply to comment
jdzero
jdzero Sep 2 2009, 9:25am says:

Heh.. well with DX3 in the works, it's awesome to go back and play the original. And this mod just adds to the experience. Considering the fact that you went through ALL the way to get voice talent and what not.. this is a VERY crazy, but very awesome modification!

+1 vote     reply to comment
LeonardKevinMoberg®
LeonardKevinMoberg® Apr 16 2010, 5:48pm says:

Looking back at all of my PerfectDark MISSION'S, now knowing that the one's I wanted to Show, I can't and are the Future, and are still CLASSIFIED.

+1 vote     reply to comment
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