Volatile3D II is a game engine with modern graphic effects, interactive physics and many other features. Its renderer features realtime per-pixel lighting, parallax mapping, dynamic soft shadows, screen-space ambient occlusion, post-process filters, bezier curves and many other popular graphic techniques. Physics is based on Newton Game Dynamics engine.

Posted | Game Title | Author
Wolfram Becomes Better with Patch 1.1
Wolfram

Wolfram Becomes Better with Patch 1.1

Jun 16, 2012 Wolfram 22 comments

Wolfram was already downloaded more than 10,000 times, but the release was darkened for some people due to crashes. This patch fixes them, as well as...

Wolfram Released!
Wolfram

Wolfram Released!

Jun 10, 2012 Wolfram 54 comments

Wolfram, the modern Wolfenstein 3D remake, is out. Come and get it to plunge into the total flashback! No sprites - only the real, immersive 3D!

Main achievements - mane achievements!
Wolfram

Main achievements - mane achievements!

May 12, 2012 Wolfram 7 comments

Main achievements in Wolfram are "mane achievements"! Just kidding. These achievements are not so important, but I hope some people would be pleased...

Volatile3D II Engine on IndieDB
Game

Volatile3D II Engine on IndieDB

Apr 24, 2012 Volatile3D II 2 comments

Volatile3D II game engine was started in 2008 and was considered to be a free alternate to id Tech 4 engine. It comprises some original features, for...

Platforms
Windows, Linux
Company
Chain Studios
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Licence
Proprietary
Release Date
TBD
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