Volatile engine is still under development, but we’re ready to shed some light on the current progress. Although the engine itself was written from scratch, it intentionally implements many design principles we refer to as “Quake ideology”. We’re pretty sure old-school Quake/Half-Life programmers and level designers will notice that almost everything looks familiar. We do our best to incorporate the best principles from the best engines, so you’ll find some features you’ve already learnt from Source or Unreal. The engine will be cross-platform (Windows, Linux/SteamOS, Android), high-perfomance, flexible for game developers, and Steam-friendly. And certainly it is highly integrated with J.A.C.K. editor.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Image 2
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Details
Date
By
XaeroX
Size
1680×1050
Views
76 (1 today)
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report