Volatile engine is still under development, but we’re ready to shed some light on the current progress. Although the engine itself was written from scratch, it intentionally implements many design principles we refer to as “Quake ideology”. We’re pretty sure old-school Quake/Half-Life programmers and level designers will notice that almost everything looks familiar. We do our best to incorporate the best principles from the best engines, so you’ll find some features you’ve already learnt from Source or Unreal. The engine will be cross-platform (Windows, Linux/SteamOS, Android), high-perfomance, flexible for game developers, and Steam-friendly. And certainly it is highly integrated with J.A.C.K. editor.

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Perilous Warp

Perilous Warp

First Person Shooter

Perilous Warp is a fast-paced indie 3D-shooter with a simple but intriguing storyline. We're not ready to show you pure gameplay (weapons, enemies), but...

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