Torque X is designed from the ground up to harness the power of XNA. Written entirely in C#, the result is an extremely powerful and flexible 2D & 3D game engine. You can code in C#, then run your game in Windows or on your own retail XBox 360 using XNA Game Studio 3.1 and XNA Creator's Club. Torque X is loaded with systems that make debugging, journaling game events and testing features much easier than with XNA Game Studio 3.1 alone. As of February 28 2011, Torque X will no longer be updated but will still be available for purchase from Garage Games.

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Platforms
Windows, X360
Company
Garage Games
Contact
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Official Page
Torquepowered.com
Licence
Commercial
Release Date
Released Dec 10, 2006
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