Making games is a piece of cake with this small library!

Spooker Framework is fully free and open source game library, what will help game developers in making their own games faster. Spooker is built on top of SFML.NET (Simple and Fast Multimedia Library). SFML is cross-platform (running on top of OpenGL) multimedia library, what is really fast and easy to use. Because of using cross-platform libraries, Spooker is able to run on most platforms, including Windows, Linux and even Mac.

Please, consider watching us on GitHub to be updated with latest releases. You can use this library in any project freely. Share it with your friends.

How to

Few steps on how to reference Spooker to your project:

  • Copy Spooker.dll from /Build to your project folder.
  • Copy all files from /ThirdParty to place, where you placed copy of Spooker.dll.
  • Now simply add reference to Spooker.dll in your project solution.

Features

  • Integration of Gwen GUI.
  • Native support for loading and rendering Tiled(tmx) maps.
  • Sprite batching with features known from XNA.
  • Smart resource and component management.
  • Simple game state managers.
  • Easy-to-use audio controller.
  • Advanced networking using Lidgren.Network.
  • The easiest frame animation and game input management.
  • Very advanced and realistic physics (thanks to Farseer Physics).
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To promote Spooker Framework and grow its popularity (top engines), use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget.

Spooker Framework
Spooker Framework
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